More Companions

Post » Sun Mar 06, 2011 11:50 am

One my favorite upgraded to the series is the new party member system which opens up quest on it's own visiting new places you normally might not hit or would have discovered

So yea it be nice to get some new Companions to journey with hopefully across new areas!
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kiss my weasel
 
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Post » Mon Mar 07, 2011 12:15 am

If I remember correctly, they did cut out one companion, http://fallout.wikia.com/wiki/Ulysses
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Ashley Campos
 
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Post » Sun Mar 06, 2011 9:25 pm

I'm with you. I had a great time with Fawkes in FO3 and with Boone and ED-E in FNV. I'm looking forward to traveling with the rest of the companions and learning their stories too. There's been some funny stuff with them in my first game and they save my rear all the time. :) i think they're one of the best parts and it's a great way to introduce more story.
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tegan fiamengo
 
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Post » Sun Mar 06, 2011 5:22 pm

interesting that there is a topic about this as I was thinking the same thing a few days ago. I think they should have a securitron robot as a companion. One that had a personality similar to yes man or victor, could carry 300lbs worth of stuff, nice weapons etc.
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An Lor
 
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Post » Sun Mar 06, 2011 5:50 pm

If I remember correctly, they did cut out one companion, http://fallout.wikia.com/wiki/Ulysses

He looks like a......KHAAAAAAAAAAAAAAANNNNN.

(Had to be done :laugh:)
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Saul C
 
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Post » Sun Mar 06, 2011 8:14 pm

He looks like a......KHAAAAAAAAAAAAAAANNNNN.

(Had to be done :laugh:)



This game desperately needs an evil companion with a nasty sense of humor. Been trying to play a bad guy, but really no one to take a long except ED-E. And he doesn't beep all that much and needs about 8 more ringtones.
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Luis Reyma
 
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Post » Sun Mar 06, 2011 1:37 pm

Raul is fine with you being evil.
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JUan Martinez
 
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Post » Sun Mar 06, 2011 12:03 pm

More. Non. Humanoids. Please.
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hannaH
 
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Post » Sun Mar 06, 2011 9:15 pm

I'd rather they go quality over quantity.

Every NPC companion has a quest now and a reason to actually care about them. I never bothered in other FO games, since in fallout 2 they loved to get in the way and get their head blown off and in FO3 I kicked so much butt my PA's boots smelled permanently of fart and I didn't need a companion to help me kick more tail.

Now I care, but that huge difference is measured in man hours: plotting, voice acting, scripting, debugging.

I'd rather they have 5 great, memorable companions than add a dozen more and make them forgettable.
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Emma
 
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Post » Sun Mar 06, 2011 9:57 pm

If I remember correctly, they did cut out one companion, http://fallout.wikia.com/wiki/Ulysses


He sounds AWESOME..................................
i wants him
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Lizs
 
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Post » Sun Mar 06, 2011 7:54 pm

This game desperately needs an evil companion with a nasty sense of humor. Been trying to play a bad guy, but really no one to take a long except ED-E. And he doesn't beep all that much and needs about 8 more ringtones.


But...Ulysses isn't evil.....
He just wants the country to be one restored to it's former (okay, better than former) Glory....

Something tells me, that like Raul or Ronnie and Cass, he wouldn't Have a problem with you Siding with Caesar, he just wouldn't be overjoyed.....
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Kerri Lee
 
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Post » Sun Mar 06, 2011 12:28 pm

Agreed, more companions would be a godsend.


If I remember correctly, they did cut out one companion, http://fallout.wikia.com/wiki/Ulysses

If he wasn't cut im betting he would be the best companion out of all of them. Could a companion look any cooler?
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Lakyn Ellery
 
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