My mod has gone beta, and some interesting stuff has cropped up that I need assistance with

EVENT onHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) if ;whatever hit me is melee do stuff endifendEVENT
if anyone can help i would appreicate it, I am thinknig perhaps checking to see if the source has a keyword containing "weap" and then doing another check to make sure a keyword doesnt have "weaptypebow" but am not totaly sure about how to do this.
any tips, would be appreciated

