As I said before, this is what makes or breaks a game for me. I've been completely excited for BRINK since the original trailer posted on Machinima. But I was extremely dissapointed to find that there aren't any normal competitive game modes. For example, let's take a look at some of the most successful games in the past, shall we? I'll start with the Call of Duty franchise. Activision being the new lead company, They've built there foundation on the ability to bring a consistant level of competition to the table. With MLG game modes such as CTF, Domination, Search and Destroy, the less frequent, but all popular Team Deathmatch, and with the new release of MW2, Demolition. Other popular games (including PC games) include games such as Quake I, II, III, IV.
CounterStrike Source, and Halo 3.
These games gained there popularity and fanbase due to there ability to provide entertainment. And i'll be damned if someone can prove that there are more people that prefer to play solely campaign, instead of multiplayer on ANY fps. And I believe that (as I said before) a competitive gaming scene, along with the S.M.A.R.T. movement could propel this game into being one of the most popular games of the decade.
Yours, FLYiiNG.
