I need some help by the creation of a new spell. What I've done so far:
I put multiple effects on one single spell, which is quite easy with the ck. But if I do it, all effects of the spell will be cast simultaneous. I don't want this, because I want to scale the spell with different levels of a perk. So I put some conditions on every effect of the spell, so that there is only one true at a time. But unfortunately, this isn't working. I used the condition "HasPerk", so that you have to raise a selfmade perk to activate the later spell effects. But it doesn't help: In game all effects show up, irrelevant if you already got the perk or not.
Here is a picture, which explains it better:
http://www.picfront.org/d/8Gge
Did anyone do this before and can help me or give me some hints? At this time, the conditions are set to every effect, but they don't confine them.
Thanks!
