I set up a portcullis to fall when the player steps on a pressure plate. I set up the script variables to correctly kill the useage of the pressure plate to reopen the portcullis. Then I decided to use multiple small pressure plates to close the portcullis (for aesthic reasons really), but discovered that each one acts independently as an activator.
I put a trap link and attached the pressure plates to the trap link and the trap link to the portcullis (activate parent) and set the values in the trap link scripts to fire once. (finiteuse true, triggercount 1)
The portcullis still opens and closes when the individual pressure plates are stepped on (but only once each).
What can I do next?
