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Music and Sfxvoice quality requirements
» Thu Jun 07, 2012 9:16 am
has anyone checked the "quality standards" (and possibly playability standards) that vfxs and music have to respect in order to be used as assets in Skyrim?
even if the CK is broken and new music can't actually be added, I'd like to know.
Matt Bee
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» Thu Jun 07, 2012 8:07 am
I searched the forums but apparently no one has asked this specific question, yet. any insight?
Alexandra Louise Taylor
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