Odd curiosity about the melee perks drove me to do some more controlled damage tests - for one-handed, two-handed, and shield bashes.
1. One-handed:
Using a Dwarf sword (base damage: 10, 30 with skill and Armsman) against an unconscious Heimskr, because to Oblivion with that guy:
One rank of Bladesman: 6.25 damage (5/8 base)
Two ranks: 7.81 damage (25% more than 6.25)
Three ranks: 9.37 damage (9.375 would be 50% more than 6.25)
Bladesman ranks 2 and 3 augment the damage for sword Critical Charge; the above bonuses were doubled during a critical charge.
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Axe was interesting. Using an Orc War Axe with bleed:
1 rank: 4 damage over 6 seconds (40% base)
2 rank: 6 damage over 6 seconds (60%)
3 rank: 16 (!!!) damage over 6 seconds (160%)
This last value confused the unholy keck outta me because I was expecting 100% at most; so I tested a five-hit combo: the total damage was 230 (1770 from forced 2k,) 150+80, confirming 16 bleed damage per hit.
For those who aren't grinding out crafting, this is actually a decent boost in damage.


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