i've just started making my own World! with custom heightmap, and scenery which i've set up with a Basic Papyrus script that when you find this "statue" you can teleport to and from skyrim to my world!
Now, do i have to Navmesh all the landscape where enemies will be placed? this may sound dumb but compared to the "Interior" worldspaces these "Exterior" world spaces are much vaster. so should i just contemplate navmeshing specific areas for enemies or do all the walkable space as well (not including moutainsides of course). ?
i have gotten alot faster navmeshing by hand now too so it's not a big deal if i have to navmesh a massive area. Thanks guys!
OH: a new problem now too... i've got an area navmeshed, fine but now that Im making part by hand and it wont let me select two verts ** 1 from the recast based nav and 1 from the by hand mesh then connect them with "Q" just turns the green dots back to red and doesnt connect these? whats up with that?
P.S -
Go to Steam, visit the WORKSHOP, look under **Most Recent** and then Dungeons* look for my mod there "Coheed's Tomb : with bendu olo quest" !!
it's still W.I.P but check it out regardless!



