Need help making my mod need people skilled with (read post)

Post » Wed Jun 20, 2012 7:18 am

I need help making my mod, i need the following people
Making my dialogue (i am struggling bad :( so help please)
Scripters maybe (idk if need scripts)
Voice actors
and a critic

My steam is
Ownerzofff (or NicholasCzarII)

so if anyone can help please send a freind request i need help asap.
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Schel[Anne]FTL
 
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Joined: Thu Nov 16, 2006 6:53 pm

Post » Wed Jun 20, 2012 11:52 am

It sounds like you really need some time to learn your way around the CK more than you need help. I think you'll benefit more from asking specific questions here, and learning the ropes on your own. I know I did. Teach a man to fish and all that. In any case, I'd be more than willing to provide Voice acting help, and I will answer any questions you have if I'm on here.
Critics aren't hard to find. When you upload your mod people will come on asking you to fix every little thing, so that sort of takes care of itself.
Best of luck to you.

BTW: What is the general concept of the mod might I ask?
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Danielle Brown
 
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Post » Wed Jun 20, 2012 5:04 am

What is your steam (id rather talk there then here as i wont be checking here alot)
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ladyflames
 
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Post » Wed Jun 20, 2012 11:02 am

No, seriously, check here a lot. I went from someone with no programming/modding experience to someone with over 2000 downloads on my mods over the past few weeks largely because of the people on here. If you want help, this is the place for you. Trust me. In any case, my steam is lolzicon, but I wasn't even aware that there was a chat function until just now, if that gives you any idea how good a method of contacting me that is.
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Kathryn Medows
 
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Post » Wed Jun 20, 2012 8:25 am

i think im going to give up :( its all falling apart
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Joanne
 
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Joined: Fri Oct 27, 2006 1:25 pm

Post » Wed Jun 20, 2012 4:44 pm

Aww, don't give up little buddy! Tell you what, tell me what you're trying to do, and I'll start you off. You can look at what I did, and try to figure out how to replicate it.
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Adam Porter
 
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Post » Wed Jun 20, 2012 10:34 am

i sent u a freind request u never accepted
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Far'ed K.G.h.m
 
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Post » Wed Jun 20, 2012 10:21 am

Dude, never give up - you're not allowed! :) Try the video tutorials on youtube. This stuff is easier than it looks, trust me. I showed my 57-yeard-old non-gaming friend a few things, and now she wants to make a mod. And there are alot of people who will help you out when you get stuck. Besides, EVERYBODY'S DOING IT DUDE!! YOU GOTTA TRY IT!!! :D

Lol..
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Terry
 
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Joined: Mon Jul 09, 2007 1:21 am

Post » Wed Jun 20, 2012 7:54 pm

Yeah don't give up. You can learn-by-doing, and get help with questions you have and people are pretty patient even if things don't go 100% the first (20) time(s). Trust me, I've got personal experience with the people being patient thing.

Also you can't call any mod made for Skyrim at this point "falling apart." The game hasn't been out long enough for that even. These are long term projects and TES games have staying power especially when it comes to mods. If it's anything like Oblivion then you've got literally years to build your masterpiece and you'll still find people to play it.
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Big mike
 
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Joined: Fri Sep 21, 2007 6:38 pm

Post » Wed Jun 20, 2012 6:51 am

A bit of simple advice from someone who was in your exact shoes at one time. Go to the CK wiki and do every tutorial there. Based on your initial post it sounds like the quest tutorial would be the best place to start, as it covers everything you specifically asked for help with. Do each step exactly how they are shown, watch the videos over and over, and practice, practice, practice. Start experimenting with what the tutorials teach you, and apply those lessons to different scenarios. It’s a lot of frustrating work in the beginning just trying to learn. But if you force yourself to do the tutorials now, it will save you a TON of time and frustration in the long run.

I said I was in your same exact shoes once, and I meant it. When I first started with Fallout 3 I didn’t want to do the tutorials because what I wanted to build was nothing like what the tutorials were teaching me to build. However, I begrudgingly did them and discovered what I learned in the tutorials are actually concepts and techniques that are universal and can be applied to almost any quest mod in one way or another. (BTW, the Skyrim quest tutorial is light years better than what we had for Fallout 3.)

They’re just very basic, and one or two objectives that are simple. But used over and over and controlled by various conditions, they are the foundation of how every quest in the game works. When it all boils down we basically use dialog, objects, more dialog and events to control every quest in the game. And you learn those fundamentals in the tutorials. (That’s oversimplified I know, but it’s basically true.)
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Robyn Howlett
 
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Post » Wed Jun 20, 2012 6:50 am

i sent u a freind request u never accepted

Like I said, I don't use the steam chat. You can reach me most readily here, along with many other helpful souls.
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Bryanna Vacchiano
 
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Post » Wed Jun 20, 2012 12:57 pm

i still need a scripter and animator (for skills and stuff)

is anyone out there
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Betsy Humpledink
 
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