Need help with zoom graphics

Post » Fri May 27, 2011 8:46 am

I'm trying to increase the field of view to make the binoculars closer to what a person would actually see. I have the NIF sized correctly and the textures seem to resize fine to match, but there are two slabs of gray thrown down on the left and right when zooming in. They are removed when the zoom is released. I'm pretty clueless when it comes to graphics. Anyone know how to remove/resize those, or even know if it is possible?
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Gisela Amaya
 
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Post » Fri May 27, 2011 2:06 am

In case anyone else was wondering, here's the answer. Add fScopeScissorAmount=0 under [Display] in the .ini. I used the default one since I hear the others are being overwritten. I've no idea why this isn't set this way by default since it is noticeable even with the default scopes.
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KiiSsez jdgaf Benzler
 
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