» Sat Jun 02, 2012 6:53 am
Robes and other certain non armor pieces at the start of your game is going to be the only way to find pieces with useful stats for a mage. Later on , if you choose to , you can become a mage smith if you want to which will require really good enchanting skills to maximise other armor types taiored to your liking. There is no penalty for wearing heavy armors as far as magic casting , so you are free to go for a certain look , or just play the way you assume a mage would look.To be a haevy armor wearing mabe it isn't really necessary to go beyond Steel and the perk which allows you to improve enchants items. All other perks spent in smithing are preferrence .
My current mage has started using an awesome looking robe of vaermina that i found doing a certain quest , in the encounters you will be able to literally harvest a bunch of them. And they aren't enchanted. She's wearing this robe with Plate steel helmet , gloves , and boots enchanted to enhance magic using to my liking.
There is a perk to enhance your defense if you choose to go the traditional all-cloth vision of the mage called mage armor , you simply have to get in the habit of using it often and keeping it renewed as necessary , if your playstyle gets you locked in melee alot it's a needed perk , but as you play and learn you'll notice other ways to avoid the majority of mobs beating on you. Sometimes running can be a really simple change of the battle's outcome , it's all up to you. My mage is a scavenger type that likes to experiment and is fancying herseld to be quite the pugilist , envisioning punching and kicking people to death who get too close and at the same time protecteing her good looks with a nice helmet.