I'd like to add diseased meat to my mod. I'd like it so that if you eat the raw meat from a diseased animal, it has the chance of giving you the disease. So, the script I would need would need to be in a form where I could easily swap out the disease for whichever is approrpiate for the meat in question. So, a creature with Rattles would drop infected meat which, if eaten, might give you Rattles.
I'd need to be able to alter the percentage chance of catching the disease depending on which disease / item it is attached to. Is this possible at all?
Thanks!
Nedius
