Need some help getting my server working please.

Post » Fri May 27, 2011 8:09 am

Hi,
I have been messing with my server for about 12 hours now and I am almost there..but I have a couple problems please help. CFG and bat files are pasted below. This is a dedicated server box and all 3 ports that are supposed to be open are open.


When I start the server using the bat file which I have modified according to the pdf file. It starts. I can then do the 2 commands in the console ( exec server_objective_standard_vs.cfg AND spawnserver mp/aquarium.entities ) to get a map loaded and server running.

All seems to work fine......

Then the errors start. The console error I get is this: WARNING: under-read bits
and it repeats forever....

WARNING: under-read bits

WARNING: under-read bits

WARNING: under-read bits

WARNING: under-read bits

ETC.

When I run the server, even with that error It will also show up in HLSW as D3 0/0


If I go in game, my server will show up in the server browser..it looks normal, good ping etc but if I try to join it I get this: CONNECTION ERROR TIMED OUT

Here is a c&p of our bat file.

BAT FILE (the XXXs are there to keep me safe...rest assured I have real numbers in those spots and real letters in the password part!)

brink.exe +set net_serverDedicated 1 +set net_ip xxx.xxx.xxx.xxx +set net_serverRemoteConsolePassword xxxxx +set exec_maxThreads 2 +set net_serverPortAuth 8766 +set net_serverPort 27015 +set net_serverPortMaster 27016


Here is my server cfg.


//Max players
//This seems to be broken, I think?
si_maxPlayers 16

//Amount of players required to start a match
si_minPlayers 2

//Max players per team
si_maxTeamSize 8

//max HUMAN players
si_maxPlayersHuman 16

//Game Rules
//si_rules sdGameRulesStopWatch
//si_rules sdGameRulesObjective
//si_rules sdGameRulesChallenge
//si_rules sdGameRulesCampaign
si_rules sdGameRulesObjective

//Server Configuration
//Standard
//Advanced
//Competition
//Old Skool
//Custom
applyServerConfig Standard

//Set the name of your server
si_name "Server 1"

//Password your server?
//0 = No
//1 = Yes
si_needpass 0

//Password for your server - si_needpass NEEDS to be set to 1!
g_password "mylongpassword"

//Set the play mode
//si_playmode 0 = solo
//si_playmode 1 = Co-op
//si_playmode 2 = versus
si_playmode 2

//Allow server to be borrowed by players who are using matchmaking service?
//This will allow the match making service to use your server when it is empy!
net_allowServerHijacking 0

//Set who can join your server
//0 = SOLO
//1 = INVITE ONLY
//2 = FRIENDS & INVITES
//3 = EVERYONE
si_onlineMode 3

//Friendly fire
//0 = Off
//1 = On
si_teamDamage 0

//Enable spectating
//0 = Off
//1 = On
si_spectators 1

//Server time limit
si_timelimit 30

//Set if players can only join the smaller size team
//0 = Off
//1 = On
si_teamForceBalance 1

//Diable Voting?
//0 = Off
//1 = On
si_disableVoting 0

//Bot Difficulty
//-1 = ANY
//0 = EASY
//1 = NORMAL
//2 = HARD
si_botDifficulty -1

//Percentage of players that need to ready up to start a match
si_readyPercent 80

//Allow players to spawn and play during warm-up period
//0 = Off
//1 = On
si_warmupSpawn 1

//Rim lighting tints on enemies
//0 = Off
//1 = On
si_enemyTintEnabled 1

//Enable rank restrictons
//0 = Off
//1 = On
si_rankRestricted 1

//Restrict player ranks
//si_maxRank 0 = Rank 1 players only
//si_maxRank 1 = R



Please help me see what I am missing.

Thank you.
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Fri May 27, 2011 1:44 am

NE1 ?
User avatar
Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am

Post » Thu May 26, 2011 11:47 pm

Im not new to running servers, although Im farily new to using code in the cfg the way your describing, why not just use one of the pre configured cfg files that is given to start off with, once you get the running smoothly you can start adding to one of the preconfigured ones or start your own like you have posted. Also make sure your ports are open by using pfportchecker, alot of the time people think there ports are open when in fact there not.

Also stick to the basics, if you cant get one thing to run right, go back, you need to first be able to have a server that even is accessible. Also I made my own dedicated server thread in the general discussion part of the forums http://www.gamesas.com/index.php?/topic/1188106-got-my-dedicated-server-running/ in case it is of any help.
User avatar
FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Thu May 26, 2011 11:53 pm

Well I found the solution and I'm not gonna post it here. But it's very bad for brink.

I don't want a bunch of baddies running around and crashing servers but I will tell you this.... right now anyone can crash any server with the "WARNING: under-read bits" error and all they need to know is the IP.

It's not a ddos thing..it's a horrible over sight by splashdamage.

MODS if you want to know what I know....pm me please...this is something you will want to patch asap.
User avatar
Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm


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