Negative Navmesh

Post » Mon Jun 18, 2012 4:33 pm

I was trying to make a new object appear in a city. But the npcs keep walking into it. I could just delete the navmesh triangles but I want the npcs to path through there until the object appears. I tried the negative navmesh thing and applied it to the object to be in the way, and they still walked into instead of go around... Any ideas on how this can be done?
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Zualett
 
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