New char.

Post » Sun Jun 03, 2012 5:30 pm

As I have gotten bored with my current char I decided to ask help from here : any suggestion for build , only thing that I have chosen is that Im gonna be breton all the rest is up to you.
Mine old char was sneaky dual wielding dunmer.

thanks for advance .

-Ralphiee
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Pawel Platek
 
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Post » Sun Jun 03, 2012 5:10 pm

i've always wanted to try out a Necromancer build if ever i was going to make a mage character XD

imagine:

companions + thralls + raised zombies + familiar (Bretton) + Dark Brotherhood's Spectral Assassin (if you go that way) = you sitting back, sipping iced tea and watching the fights LoL
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Brad Johnson
 
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Post » Sun Jun 03, 2012 10:28 am

I'm in the middle of a pure mage character that doesn't use melee weapons or wear armor. It's quite frustrating at times as it seems like tripping over a rock causes extensive damage. He's easily killed. But it does make things more challenging and causes you to have to consider a wide variety of options in every given situation. That's why I've never played a heavily armored, battle-axe wielding tank; because there isn't much to think about: run forward and attack, block if you need to, drink helath potion.

And it takes a long time to be able to raise a thrall and even the Revenant spell isn't that useful. Yesterday while trying to raise a bandit I got "Bandit Too Powerful For Revenant". WTF?

Raising zombies is highly unreliable. Sometimes they fight for you, sometimes they just wander around while you're engaged with a Draugr Deathlord. But it's also a matter of habit. A lot of times I just forget to raise the dead during combat. Often times though there aren't any dead to raise and when you do raise them in anticipation of a battle they only last for 60 seconds before collapsing into a pile of dust. I guess you could scout ahead, see the bad guys and then go back and raise one and then hurry back to the upcoming battle; but it's a PITA.
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CxvIII
 
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Post » Sun Jun 03, 2012 5:50 pm

i've always wanted to try out a Necromancer build if ever i was going to make a mage character XD

imagine:

companions + thralls + raised zombies + familiar (Bretton) + Dark Brotherhood's Spectral Assassin (if you go that way) = you sitting back, sipping iced tea and watching the fights LoL
I'm in the middle of a pure mage character that doesn't use melee weapons or wear armor. It's quite frustrating at times as it seems like tripping over a rock causes extensive damage. He's easily killed. But it does make things more challenging and causes you to have to consider a wide variety of options in every given situation. That's why I've never played a heavily armored, battle-axe wielding tank; because there isn't much to think about: run forward and attack, block if you need to, drink helath potion.

And it takes a long time to be able to raise a thrall and even the Revenant spell isn't that useful. Yesterday while trying to raise a bandit I got "Bandit Too Powerful For Revenant". WTF?

Raising zombies is highly unreliable. Sometimes they fight for you, sometimes they just wander around while you're engaged with a Draugr Deathlord. But it's also a matter of habit. A lot of times I just forget to raise the dead during combat. Often times though there aren't any dead to raise and when you do raise them in anticipation of a battle they only last for 60 seconds before collapsing into a pile of dust. I guess you could scout ahead, see the bad guys and then go back and raise one and then hurry back to the upcoming battle; but it's a PITA.

Thanks for tips :cookie: . I guess I make pure mage .
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Flash
 
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