That makes me so happy. I was hoping that I could go back and forth from Zion. I like trading and exploring so this is welcome news. Truth be told I like wandering the wasteland like some kind of horrid killer monk who deals out waste land justice to those who need it through the barrels of my various firearms. Having the Zion to wander will be epic
Cool I think I'll try to spread these out more then assuming their like PL and we can come and go as we please not that it'll happen I'll get svcked into it and won't leave until I've at least beat the MQ, hopefully this also means that these dlc's will cover a larger area and have a lot more side quests or locations to explore.
Good, I hope that enemies respawn in the DLC area too. (As long as it doesn't contradict with the story. (Example: If we kill all the White Legs or in the ending slider they are killed off then it wouldn't make sense for them to reappear.))
Awesome, though I'm not as excited to return, I am excited that it means that the achievement saying "evacuate Zion" doesn't mean "this DLC area will be destroyed and you can never go back. Ever."
a ) It further confirms that Dead Money's situation was a one-off unique situation. Which will keep the experience of Dead Money unique.
b ) It creates the possibility of the other DLC scenarios doing interesting unique things like Dead Money, and possibly even having hooks into the main NV world (or even each other) since Dead Money referenced some of the other DLCs. I wonder what new interactions you can have in the main NV game after HH, with the characters who referenced Graham previous...