New Map Idea's: Rescue the Founders!

Post » Sun Aug 07, 2011 1:27 pm

It's a Security mission where they must go through an abandoned section of the city and rescue the Founder Council Members: about 2 members. The city will be ravaged after the events of Attack on CCity which angered the Resistance, so in retaliation a rogue group of insurgents destroyed part of the city leaving only a crumbled and lifeless city. Mission is pretty clear: Security members must infiltrate the Council members and bring them back to Security Tower for safety. (First objective) "Destroy The Great Wall" that separates the Resistance and Security Factions. [Engineers can defuse HE charge]. (Secondary mission) Repair the Crane connecting between rooftops in order to allow the Council Members a path back to the chopper. [Bridge can be destroyed by Resistance Soldier members]. (Second Objective) "Hack the Servers" inside an abandoned City Council office to find the last remaining locations of the members. [Engineers can defuse hack box] (Third Objective) "Defend the Safe" Engineers must splice through a vault which is concealed in the basemant of a bank all the while defending their position. (Secondary Mission) Engineers must build a blockade to stand their ground. [Soldiers can destroy wall]. (Fourth Objective) Medics must assist council members back to the chopper through the city streets and rooftops.

What do you guys think?
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Ella Loapaga
 
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Post » Mon Aug 08, 2011 12:48 am

any side missions for resistance?
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JD bernal
 
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Post » Sun Aug 07, 2011 12:32 pm

Like the Idea
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Krystal Wilson
 
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Post » Mon Aug 08, 2011 12:10 am

any side missions for resistance?


Their labeled in the description, Resistance is pretty much defense.
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neil slattery
 
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Post » Mon Aug 08, 2011 12:04 am

Currently trying to make a Sewers mission for Resistance, this one is going to be pretty epic for them. :shifty:
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:)Colleenn
 
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Post » Sun Aug 07, 2011 4:07 pm

This is a really awesome idea, LightningV. I'd really like to see the concept you have for a Sewers mission.
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Mike Plumley
 
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Post » Sun Aug 07, 2011 12:27 pm

This is a really awesome idea, LightningV. I'd really like to see the concept you have for a Sewers mission.


Thanks man! The Resistance mission will be a BIG "What if" mission, I'll post it up as soon as Im done. :tops:
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jenny goodwin
 
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Post » Sun Aug 07, 2011 7:46 pm

If SDK comes, Splash damage would have to literally hire you or legal issues could be problematic! Damn i want SDK.good ideas so far matey! :rock:
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sam westover
 
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Post » Sun Aug 07, 2011 8:14 pm

i like it, was thinking of posting a few mission ideas myself. It would be great to see the game maps/objectives inspired by the people who actually play.
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Verity Hurding
 
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Post » Sun Aug 07, 2011 7:30 pm

Finally finished creating the Resistance map idea for "The Sewers of the Ark" tell me what you guys think?


It’s a “What if” Resistance mission where an extremist group of insurgents who are against Chen’s views planning to end the Brink of War. In the Sewers lies the structure and foundation of the Ark these sewers are desolate filthy underground tunnels where the Extremist Resistance group resides after the Attack on CCity, these tunnels connect to every end of the ARK…and only the ARK. Mission is pretty clear: Resistance must sink the ARK! (First Objective) “Open the Elevator” Engineers must remove the lock and repair the elevator that goes down to the entrance of the Sewers. (Second Objective) “Destroy the Tunnel Controls” Soldiers must destroy the control room to allow Operatives to go through the tunnels and hack the mainframe. (Secondary mission) Operatives must mantle into high vents and hack a doorway which opens into a secondary path for Resistance members to go through. [Security Engineers can defuse hack box]. (Third Objective) “Hack the Security Room” Operatives must hack the security mainframe and open the last doorways for Soldiers to set HE charges. [Security Engineers can defuse hack box] *Security Secondary Mission * Engineers must repair a control switch that will cause a door to halt the progress of the Resistance. [Resistance Operatives can hack door] (Fourth objective) “Blow the Turbines” Soldiers must set a HE charge on the main turbines that will destroy the main support structure of the ARK. (Fifth Objective) Engineers must repair a damaged security patrol boat in order to escape a *TIMED* crumbling ARK. [Security defends the boat and ensures that Resistance members do not board it].
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no_excuse
 
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Post » Sun Aug 07, 2011 2:05 pm

It wouldn't be Sewers

It would Be Arcoral Mine
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john palmer
 
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