===Installation===
Here is where it may get a little tricky, first, we need to make the files of the DLC be used as standard files rather than an overriding mod.
Go to "Documents\My Games\Skyrim\" or "My Documents\My Games\Skyrim" (depends on your Operating System) and open 'Skyrim.ini'.
Now, look for the line [Archive]. Below there should be a line starting with 'sResourceArchiveList=' and behind that a lot of file names of used BSA-files. Behind 'Textures.bsa,' add this line without quotes right behind the comma:
" HighResTexturePack01.bsa, HighResTexturePack02.bsa,"
The line should now look like this:
(Now copy and paste friendly!)
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa
When this is done, choose File > Save or press Ctrl + S and you can close the text file.
Then, if you're not using NMM, simply extract the ZIP-file 'HD_Texture_DLC_Fix_v1_1d' in "steam\steamapps\common\skyrim\Data\". Now start the Skyrim Launcher, if you're using Dragon Script with a loader.exe look up SkyrimLauncher.exe in your game's main folder and use that or use your favourite mod manager, there, disable "HighResTexturePack01.esp" and "HighResTexturePack02.esp". (Don't worry, the game now uses the BSA-files of the DLC anyway.) If all was done right, you should now have normal firewood and bloody chopping blocks in-game.