new sheoth sized cities

Post » Wed Jun 13, 2012 2:10 am

i don't get how skyrim could make there cities like new sheoth in the SI that was probably one of the biggest cities in all of the TES games (3-5). and it was split into 3 districts to it to having to load between each district. i mean if they could do this in OB i don't see why they couldn't have dun this for at least 1 or 2 cities like solitude or some thing.

what do you think
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Dezzeh
 
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Post » Tue Jun 12, 2012 8:45 pm

New Sheoth was big because Sheogorath deserved the best capital city ever. :wink:
Now seriously, I think a realm full of souls would have more settlers, thus bigger and more settlements, than a land that's in the middle of a war.
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Jodie Bardgett
 
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Post » Tue Jun 12, 2012 2:35 pm

I wish they made the cities bigger, they're quite disappointing :/
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Love iz not
 
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Post » Tue Jun 12, 2012 5:41 pm

Assassin's Creed size or it didn't happen!
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Scotties Hottie
 
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Post » Tue Jun 12, 2012 11:07 am

the only way i could ever see them making cities the size the ones in assassin's creed is if they were to make a tes game that had all of tamriel. imagen the IC being the size of of ac brotherhood's map. that would be awesome being able to walk around any city that was the size of any of the ac cities even the small ones were bigger than any city in TES.
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NAtIVe GOddess
 
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Post » Tue Jun 12, 2012 11:36 pm

New Sheoth was big because Sheogorath deserved the best capital city ever. :wink:
Now seriously, I think a realm full of souls would have more settlers, thus bigger and more settlements, than a land that's in the middle of a war.


yeah but think about it before the war why would they not have already have been bigger i mean just cause war starts that dosn't make cities shrink in size
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Steeeph
 
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Post » Tue Jun 12, 2012 3:18 pm

I wish they could have at least kept them around the size of oblivion ones..which were already small!

new towns are nicely designed..but tiny.
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Donatus Uwasomba
 
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Post » Tue Jun 12, 2012 10:38 am

yeah but think about it before the war why would they not have already have been bigger i mean just cause war starts that dosn't make cities shrink in size

No it doesn't. But it wasn't even built to be big. New Sheoth most likely had houses magically appearing whenever Sheogorath wanted them to. The settlements needed to be expanded, because new souls always came.
Skyrim never seemed to have many citizens, which means most of the settlements stayed remote and grew slowly.
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kirsty joanne hines
 
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Post » Tue Jun 12, 2012 3:07 pm

I actually don't understand why they let 4 out of the 9 'cities' look exactly the same. The fact that all 9 cities are more like towns is something I can understand, they would otherwise appear too big compared to the outside world. They would also feature too few content, why make cities larger if you don't need the extra space for gameplay?

However it is strange to me that a game in development for over 3 years only gives 5 of its cities a unique look. The other 4 have to make do with the same village-buildings as actual villages. It seems to me that they could have atleast given these towns a few stone houses and a more unique cultural look. And why can't we buy a house in these cities? How hard is it to give us 9 purchasable houses?

Don't get me wrong, it is clear that Bethesda put a lot of time and efford into developing this game. They are a shining example towards lesser developers such as Bioware on how to invest into a RPG. It seems unfair to complain about Skyrim when games like Dragon Age 2 sell and score almost as high. Games that hardly feature content and have too much 100% copy/pasted dungeons. Yet I am left wondering how it can be that they didn't have time to make a couple more uique buildings and flesh out the setting.
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Sarah Bishop
 
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