Never going to happen. What Bioware wants, is not what EA orders their [censored] to do. I've seen numerous conflicting orders/people/desires/information from the forums right up to the top of EA/Bioware Lead developer ect. Bioware has a tendancy to want to do things and EA doesn't ever let them. Whipped.
After the success of Skyrim, EA might well let them try something more open world. Assuming they can keep it under budget, at least... DA2's biggest problem was probably that they were trying to add so many features, they weren't able to get many of them right/devote time to parts of the game that were lacking. Add open world to the mix, and you've got a recipe for disaster.
The first one had ... a more heroic/epic story ... but Dragon Age II ... had (to me) a more emotional/gripping story...
Thank you! I'm sick of people saying DA2's story svcked. For all its faults (and there were many), I love the fact that BioWare got away from the epic formula that plagues most of their games. If you strip the stories to their basic structure, the Mass Effect trilogy and DA:O are basically the same, while DA2 went a lot more ambiguous with things. The only drawback was that DA2's story didn't make me want to replay the game. Normally that's a huge negative for me, but I thought it was well done enough that I can get over it.
That said, Bioware games are usually what I play when I'm on a break from Elder Scrolls...