So yeah, I used 3DS Max to succesfully add a single piece of armor to an existing set, but since it's not part of the existing .DDS texture file for the whole armor, it doesn't have any texture. I
think I created a new texture file for the piece I added, it's a .TGA and not a .DDS, but even then I can use gimp to modify it.
Now, my problem is, I don't have the usual path of file to open and choose the texture in NifSkope, so I'm a bit lost on the matter of actually applying any texture at all on my addition to the armor.
Help?