A night to remember - Bugged at the end

Post » Tue May 29, 2012 7:16 pm

Hi, is there a known fix for the issue where Sanguine/Sam dissapears before he gives you the staff and you become trapped in the dreamworld?

He basically says you can throw th hagraven feathers out and dissapears, quest is complete, no staff just left standing there with no pissible way out.

used the player.placeme baseid sanguine and it just loops through the same conversation resetting before he reveals he is Sanguine.

Looked all over for one, any help is appreciated.

Thanks
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Rachel Tyson
 
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Joined: Sat Oct 07, 2006 4:42 pm

Post » Tue May 29, 2012 8:04 am

You can use setstage and setobjectivecompleted commands to complete the quest. You can use player.additem to give yourself the Sanguine Rose, and then use coc to teleport yourself back to the tavern in Whiterun.
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Gisela Amaya
 
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Post » Tue May 29, 2012 3:36 pm

You can use setstage and setobjectivecompleted commands to complete the quest. You can use player.additem to give yourself the Sanguine Rose, and then use coc to teleport yourself back to the tavern in Whiterun.

Thanks man, for anyone else with this error, once sam dissapears leaving you trapped type setstage DA14 200 into console and press enter, this will end the quest and take you back to the inn you started at.

To get the sanguine rose staff type player.additem 1cb36
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HARDHEAD
 
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