Ninja is, as far as I can tell, once again not giving the 15% unarmed and melee critical chance it should. Neither the console command player.getav critchance nor (very brief) ing game testing refelcts any increase in critical chance after selecting the perk. Can anyone else confirm this?
And, if It is indeed broken just like it was in F3, can we actually get it fixed in an official patch this time around?