Nobody has enough money!

Post » Mon Jun 04, 2012 2:16 pm

Well, I have PLENTY of necklases' and other jewelery that I want to sell that can give me around 3,000+ gold.
But, I try selling it to anybody who I can too, but they are either too cheap or too poor.


Anyone know anybody who ISN'T?
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jasminε
 
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Post » Mon Jun 04, 2012 12:05 pm

You're going to have to join the Thieves Guild and gain access to fences. Otherwise, just sell what you have for what you can get. You don't have anything to spend gold on anyway. It's really pointless.
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Sierra Ritsuka
 
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Post » Mon Jun 04, 2012 12:15 pm

You can train speechcraft to get merchants to have more gold. You can stop selling stuff. You can run around to every shop in the land selling them what they will buy.... OR you can come here and complain about the game. I see which you've adopted.
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kirsty joanne hines
 
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Post » Mon Jun 04, 2012 1:01 am

Alright, I have been playing since it came out, but never thought about the Thieves Guild.

Where are they located?
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D IV
 
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Post » Mon Jun 04, 2012 2:27 pm

As mentioned, you can either join the Thieves Guild and look for fences, or you can invest in stores via the Speech perk.
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Sharra Llenos
 
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Post » Mon Jun 04, 2012 7:37 am

You can invest in Merchants and they will have an extra 500 gold everytime, which is pretty good.

But apart from that, the overall majority of them are poor.


EDIT: Thieves Guild are in Riften, but the fence there barely has any money either.
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OnlyDumazzapplyhere
 
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Post » Mon Jun 04, 2012 1:24 am

You can train speechcraft to get merchants to have more gold. You can stop selling stuff. You can run around to every shop in the land selling them what they will buy.... OR you can come here and complain about the game. I see which you've adopted.
Are you serious? You need to calm down on your nerd rage on the internet, I am not "complaining" you fool. I am asking how to do something, you can leave buddy. :)
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Crystal Clear
 
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Post » Mon Jun 04, 2012 2:02 am

Thieves Guild is in Riften
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Janeth Valenzuela Castelo
 
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Post » Mon Jun 04, 2012 11:49 am

Save them... keep them (or a few at least) on you... if ever you want to buy something from a merchant that can purchase it.... then buy up enough goods to raise them to 3000 and then sell them the necklace.

Use items for trade... I do all the time.... got stacks and stacks and stacks of daggers I use to buy from general stores & smiths
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Valerie Marie
 
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Post » Mon Jun 04, 2012 9:43 am

You can also buy items you want from the vendor, which will add the money to their available gold, than sell them that big item.
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Britta Gronkowski
 
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Post » Sun Jun 03, 2012 11:36 pm

Riften. Nobody else give him anymore info. Explore there a little. You'll find what you need to know.
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Deon Knight
 
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Post » Sun Jun 03, 2012 10:53 pm

Riften. Nobody else give him anymore info. Explore there a little. You'll find what you need to know.
Um... Okay? I am not new buddy, I've had this for awhile, if you tend to notice.
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Blaine
 
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Post » Mon Jun 04, 2012 12:22 pm

Get the investment perk and head to Riverwood. The trader has 10,000 gold once you invest.
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Amie Mccubbing
 
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Post » Mon Jun 04, 2012 1:08 pm

I think Riften's purpose is hardly secret...

and as mentioned... she doesn't have any more money than any other merchant anyways.

You need to buy goods from merchants to give them enough money to buy your expensive goods.

IE; treat these items as Money.... you don't sell them until they have something you want.
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kat no x
 
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Post » Mon Jun 04, 2012 3:56 am

This may be a local bug just in my game, but I've found that the merchant in Rivenwood seems to stack his gold with every refresh. I hadn't visited him for ages and then when I did he had nearly 100,000 gold.

I'd be interested to know if this happens to others too
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Add Meeh
 
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Post » Mon Jun 04, 2012 11:35 am

Well, I have PLENTY of necklases' and other jewelery that I want to sell that can give me around 3,000+ gold.
But, I try selling it to anybody who I can too, but they are either too cheap or too poor.


Anyone know anybody who ISN'T?
The Thieves Guild is in the Ratway in Riften.

You can invest in speech perks to invest in shops that will give merchants an extra five hundred, there is another perk that will increase everybody's gold in the game by a thousand.
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Leah
 
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Post » Mon Jun 04, 2012 2:31 pm

Save them... keep them (or a few at least) on you... if ever you want to buy something from a merchant that can purchase it.... then buy up enough goods to raise them to 3000 and then sell them the necklace.

Use items for trade... I do all the time.... got stacks and stacks and stacks of daggers I use to buy from general stores & smiths

Bingo.
Although I use just raw gems, I have piles of them.
It's always referred to as a barter system and so ideally gold just makes up the difference in value between items being traded.
If a merchant is short gold for an item I want to sell, I'm happy to take an item that makes up the value... the problem is Skyrim makes that process clunky when once it was smooth.

The interface for this system was much better in Fallout 3 & NV as it gave you a good visual representation of the barter process with the number of caps needed to equalize the value of the trade being displayed in the middle, with your inventory and the merchants inventory on either side.
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Kristina Campbell
 
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Post » Mon Jun 04, 2012 3:17 pm

I think Riften's purpose is hardly secret...

and as mentioned... she doesn't have any more money than any other merchant anyways.
Once you complete the associated questline she has 4k like every other fence, at least that was my experience.
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claire ley
 
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Post » Mon Jun 04, 2012 2:51 pm

Trust me, in the end money is pretty much pointless. I have all spells bought and still have 30K+ gold in the bank. I also have a chest with hundreds of thousands of gold worth of stuff to vendor. I've pretty much stopped looting anything but gold, black/grand soul stones, and gems.

I have nothing to buy, no use for gold.
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Dalton Greynolds
 
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Post » Mon Jun 04, 2012 7:54 am

Save them... keep them (or a few at least) on you... if ever you want to buy something from a merchant that can purchase it.... then buy up enough goods to raise them to 3000 and then sell them the necklace.

Use items for trade... I do all the time.... got stacks and stacks and stacks of daggers I use to buy from general stores & smiths



I do that all the time especially with materials. I will comb a dungeon pick up what i can to sell, go to a merchant with my loot, buy every item for crafting they have than sell them all the stuff i have in inventory. I do the same with crafted items as well buy up all thier materials go craft a bunch of stuff then sell them back the crafted items. I do not turn a profit doing this, slight drawback there, but i do level pretty quick when i stop the action to do some crafting, sometimes i can make 2 levels.

Asai
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rolanda h
 
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Post » Mon Jun 04, 2012 5:08 am

there is the dark elf merchant in windhelm in the eastern part of town. i've found him with 2800+ gold while the others have under 800gold.
i traveled the various cities to sell my goods.

if you buy stuff from the mercant only to raise his pot i think is plain stupid. you loose gold like that because of the excange rates.
and i'm talking about a regular adventurer (like myself) with average skills in barter.
being a thief i've got more than enough sources to increase my wealth as to not care for the rates. i use a dibella's neclace though
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anna ley
 
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Post » Sun Jun 03, 2012 11:01 pm

I have TOO MUCH :(

Probably because of all the assassination contracts I take up from the DB
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Rachel Hall
 
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Post » Mon Jun 04, 2012 2:51 am

if you play on PC, the easy (but temporary) fix is open console, click on merchant, type:
additem f 4000

Yeah, seems a bit cheap, but what is the alternative? Going through hoops because gamesas yet again didn't care to provide any link between item worth and the amount of septims actually in the game? Use exploits? At the end of the day, it's simply faster to add the gold directly and pretend to have waited for half a year to sell off all your loot, about 1000 septims at a time, than it is to actually be bored senseless waiting that long.

And yes, you can barter with merchants but unless you go all in with Speech perks (and that's not really a sound investment, perk-wise), you're going to end up buying stuff at twice it's actual value and then be able to sell it on for maybe half it's value. That is a rather huge loss, isn't it?
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Carys
 
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Post » Mon Jun 04, 2012 12:46 pm

If you use skill trainers regularly, might as well train from trainers that are also merchants.
Whatever you spend on skillups will be added to their total gold, so you can get some of your gold back by selling stuff to them after training.
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scorpion972
 
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Post » Mon Jun 04, 2012 3:17 am

if you play on PC, the easy (but temporary) fix is open console, click on merchant, type:
additem f 4000

Yeah, seems a bit cheap, but what is the alternative? Going through hoops because gamesas yet again didn't care to provide any link between item worth and the amount of septims actually in the game? Use exploits? At the end of the day, it's simply faster to add the gold directly and pretend to have waited for half a year to sell off all your loot, about 1000 septims at a time, than it is to actually be bored senseless waiting that long.

And yes, you can barter with merchants but unless you go all in with Speech perks (and that's not really a sound investment, perk-wise), you're going to end up buying stuff at twice it's actual value and then be able to sell it on for maybe half it's value. That is a rather huge loss, isn't it?

This is what I do, but instead of calling it "cheating" I call it "immersion." :wink:

I mean, I don't think it's reasonable that an entire city can't support a single adventurer selling things he found in one dungeon at less than half their actual value. And apparently, the traders the adventurer barters with aren't very competent, considering they only ever seem to break even when reselling the items. :happy: Hopefully in the future someone will release a mod that reworks the entire money system, and maybe even implements more things to do with money, (besides houses/training.)

I think money has the potential to be an interesting motive/mechanic for the game. After all, it's basically why the Thieves Guild and The Companions exist. From early interviews, it sounds like Bethesda was going to make trading an interesting mechanic- messing with the economy of Skyrim, etc, but then scrapped it entirely for reasons they've never made clear, (something they seem to do a lot.)
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Beth Belcher
 
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