Not really a desert?

Post » Tue Apr 26, 2011 1:05 pm

From all the desert scenarios and landscape, it really does not seem like a desert. The textures are literally the same as fallout 3's wasteland. I'm gonna hear "they only have 2 years to make this and bla bla bla" but modders made a desert wasteland retexture in a fairly short time. Take a look at this http://www.fallout3nexus.com/downloads/file.php?id=10815. Then look at the road in the pre rendered screen during the e3 reveal trailer. A little similar, and this is why I dislike the textures from fallout 3 being reused. To me, this seems more like the capital wasteland with a casino, new factions and maybe some new armor/weapons.
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Joanne Crump
 
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Post » Tue Apr 26, 2011 1:34 am

Could be worse. It looks good, it has a new flavour, and it feels much more welcoming in terms of civilization. Be grateful for what you're getting. Just be glad it isn't a Godfather II the game feeling sequel, aka, it wasnt a good game.
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FABIAN RUIZ
 
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Post » Tue Apr 26, 2011 12:11 am

Did you look at pictures of the Mojave at all?
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R.I.p MOmmy
 
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Post » Tue Apr 26, 2011 12:35 pm

Did you look at pictures of the Mojave at all?

Well I expected the desert to look sunny with the ground having an orange gloom to it but at every screenshot and video I've seen it seems like it's always cloudy, (not in the sky but on the ground, seems like there's no light shining up the place)
So I'm sure that's one thing I'm going to be a little irritated by.
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LittleMiss
 
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Post » Tue Apr 26, 2011 12:47 am

Desert:

n.
- A barren or desolate area, especially:
- A dry, often sandy region of little rainfall, extreme temperatures, and sparse vegetation.
- A region of permanent cold that is largely or entirely devoid of life.
- An apparently lifeless area of water.
- An empty or forsaken place; a wasteland: a cultural desert.
- Archaic. A wild, uncultivated, and uninhabited region.


You do realise the interior of the Antarctic is the biggest desert of the world?

I think it looks plenty desert-y enough, it's just not living up to your stereotypical views.


EDIT:
Also dependant upon the latent base-rock type, this determines the soil/ earth colour.
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vanuza
 
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Post » Tue Apr 26, 2011 1:40 am

I don't know. The Mojave looks more like cyrodill than the CW in terms of cheer. Granted a post war world gone to [censored] isnt exactly roses and bluebirds. The CW would have made me have to pop a few Anti-Ds if it wasnt for GNR. The Mojave feels more vibrant and colorful, so I'm okay with it. Doom and Gloom depresses me.
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Rhysa Hughes
 
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Post » Tue Apr 26, 2011 10:37 am

Could be worse. It looks good, it has a new flavour, and it feels much more welcoming in terms of civilization. Be grateful for what you're getting. Just be glad it isn't a Godfather II the game feeling sequel, aka, it wasnt a good game.

So you're saying 60 bux and I should be grateful so that I would have to download even more mods?.. hm..

Did you look at pictures of the Mojave at all?

I think you should ask yourself that. Adding a few plants? Really?

Desert:

n.
- A barren or desolate area, especially:
- A dry, often sandy region of little rainfall, extreme temperatures, and sparse vegetation.
- A region of permanent cold that is largely or entirely devoid of life.
- An apparently lifeless area of water.
- An empty or forsaken place; a wasteland: a cultural desert.
- Archaic. A wild, uncultivated, and uninhabited region.


You do realise the interior of the Antarctic is the biggest desert of the world?

I think it looks plenty desert-y enough, it's just not living up to your stereotypical views.


EDIT:
Also dependant upon the latent base-rock type, this determines the soil/ earth colour.


How does antartica relate to the mojave wasteland? We're talking about a game and all of a sudden you come up like some sort of "know it all" So yea, instead of replying with the definition from google, try to give an in depth reason of why it looks "desert-y".
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A Boy called Marilyn
 
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Post » Tue Apr 26, 2011 2:35 pm

Eh, I have the pre-order for the CE and I'm grateful. I guess some people are easier to please than others. I won't insult you, I just think it's a nitpicked complaint. Like I said though, I'm an easy person to please. :shrug:
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kat no x
 
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Post » Tue Apr 26, 2011 8:53 am

Eh, I have the pre-order for the CE and I'm grateful. I guess some people are easier to please than others. I won't insult you, I just think it's a nitpicked complaint. Like I said though, I'm an easy person to please. :shrug:


Well alrighty I guess. Meh, I think I've played too many different high end graphic games I forgot to realize the amount of speech and rp elements.
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Del Arte
 
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Post » Tue Apr 26, 2011 1:48 pm

Well, my standards are never high to be honest. As long as they don't look like Goldeneye foes and the voice acting isnt terrible like 'I.Am.the.guy.who.comes.to.kill.uh.you' , I'm pretty mush set to go. Not to mention I'm a svcker for character custimization. :laugh:
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Nick Tyler
 
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Post » Tue Apr 26, 2011 8:03 am

How does antartica relate to the mojave wasteland? We're talking about a game and all of a sudden you come up like some sort of "know it all" So yea, instead of replying with the definition from google, try to give an in depth reason of why it looks "desert-y".


I was just giving Antarctica as an example of a desert that didn't live up to the stereotypical sandy desert.
In my opinion the Mojave desert looks "desert-y" in the two definitions I actually highlighted in Bold.

- An empty or forsaken place; a wasteland: a cultural desert.
- Archaic. A wild, uncultivated, and uninhabited region.


Looking at the screen shots the place seems to be a forsaken place and a wasteland (and if FO3 is anything to go by the "Captiol Wasteland").
However I do realise that the Mojave desert will not be as wasteland-esque at the one in FO3 being not directly hit by bombs.

Also there is a lack of culture, the area is wild and uncultivated and widely uninhabited.
The few plants in the majority of the desert seem to be small, and have the features of plants that are suited to low rainfall and aridity - features of a desert.
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Lucie H
 
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Post » Tue Apr 26, 2011 11:52 am

So you're saying 60 bux and I should be grateful so that I would have to download even more mods?.. hm..


I think you should ask yourself that. Adding a few plants? Really?



How does antartica relate to the mojave wasteland? We're talking about a game and all of a sudden you come up like some sort of "know it all" So yea, instead of replying with the definition from google, try to give an in depth reason of why it looks "desert-y".


Ancarctica is a DESERT.
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Nicholas C
 
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Post » Tue Apr 26, 2011 3:57 am

While DC was bombed into a desert...That part of the country actually looks like that, so I think we can cut them some slack there.
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maddison
 
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Post » Tue Apr 26, 2011 4:38 am

I think the depiction of the mohave desert is very accurate. I lived in northern Arizona for 9 years and the mohave desert is not flat and sandy, it has lots of plants and has very rocky hills. It is not the Sierra.
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Natalie Taylor
 
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Post » Tue Apr 26, 2011 9:07 am

You see this a lot.
"Oh this should have been a FO3 DLC. It's just the same textures but with more quests, more weapons and armor, Locations and more faction."
However in my mind, how does New Quests + New Weapons + New Armor + New Locations + New Factions =/= New Game?
These "The graphics are the same" arguements never hold much water. They usually just come off as bored and moody gripe fests because they didn't overhaul the graphics engine but, god forbid, spent a lot of time and money working on far more game-oriented features.
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P PoLlo
 
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Post » Tue Apr 26, 2011 4:27 am

I think you should ask yourself that. Adding a few plants? Really?

If it is enough to create the look the real Mojave has, yes? Honestly, I couldn't care less whether they use the same ground texture somewhere.


Just an addendum for clarification: Do we need much more work than creating new flora to change http://fallout.gamesas.com/images/downloads/wallpapers/fallout-wp5-1600x1200.jpg to resemble http://upload.wikimedia.org/wikipedia/commons/7/75/Mojave_cinder_cones_3.jpg?
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Jordan Fletcher
 
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Post » Tue Apr 26, 2011 2:40 am

You see this a lot.
"Oh this should have been a FO3 DLC. It's just the same textures but with more quests, more weapons and armor, Locations and more faction."
However in my mind, how does New Quests + New Weapons + New Armor + New Locations + New Factions =/= New Game?
These "The graphics are the same" arguements never hold much water. They usually just come off as bored and moody gripe fests because they didn't overhaul the graphics engine but, god forbid, spent a lot of time and money working on far more game-oriented features.


It does seem that some seem to be under the impression that for the game to be considered a new game, it has to completely overhaul the graphics, and many other aspects of it, completely failing to consider that New Vegas is hardly unique in reusing many assets in a new game, in fact, Fallout 2 did this as well, and at least New Vegas is considerite enough to not market itself as a full sequel, as I've said before, New Vegas is, to Fallout 3, probably closer to what GTA: Vice City or San Andreas were to GTA 3, so I didn't really expect it to completely overhaul every aspect of the look and feel of the game, Bethesda is probably going to save that for Fallout 4, which New Vegas never claimed to be.

But yes, considering that Obsidian decided not to completely overhaul the graphics, what they're doing to make the game distinct from Fallout 3 has so far impressed me, I mean, sure, I can easily tell where it reused things from Fallout 3, but it still seems to me that Obsidian is using what they have to work with to pretty good effect, and in any case, I'm just glad they're going for a somewhat different feel from Fallout 3's wasteland. Not that I didn't like the wasteland, but looking at all that brown got a little boring after a while, especially when so many modern games take that direction even without the post apocalyptic setting, so a break from that will be welcome.
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Lisa Robb
 
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Post » Tue Apr 26, 2011 7:21 am

From all the desert scenarios and landscape, it really does not seem like a desert. The textures are literally the same as fallout 3's wasteland. I'm gonna hear "they only have 2 years to make this and bla bla bla" but modders made a desert wasteland retexture in a fairly short time. Take a look at this http://www.fallout3nexus.com/downloads/file.php?id=10815. Then look at the road in the pre rendered screen during the e3 reveal trailer. A little similar, and this is why I dislike the textures from fallout 3 being reused. To me, this seems more like the capital wasteland with a casino, new factions and maybe some new armor/weapons.



stop complaining the Mohave wasteland fits has every characteristic of a desert unless you want to have a Siberian wasteland the Mohave wasteland suits me fine. And if you really want to change it that bad buy the game for the p.c. and learn how to use G.E.C.K. when the N.V. version comes out.
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Blackdrak
 
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Post » Tue Apr 26, 2011 1:52 pm

I still don't understand people's problem with the engine.

I don't it at all.

What did you guys expect a whole new graphical architecture?

and how do you know its not complete desert huh?

what have we seen that is completely desert

I think the feel is right, u seriously think Obsidian is?

"Oh boy Oh boy, im so glad we get to cut these corners with FONV, better yet we will make sure that we make it only Desert-ish. HAHA i'm so funny. Oh and why your at it, Chris, make sure Marcus looks a little bit different so that we piss off all the fans of FO2"
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Cameron Garrod
 
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Post » Tue Apr 26, 2011 9:10 am

being from that region that is how the desert looks. Lots of plants, flat ground, and hills not a golden color. This isn't the gobi desert. We have dirt colored sand.
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Pumpkin
 
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Post » Tue Apr 26, 2011 5:12 am

I think the desert looks great. How does that mod look anywhere near as good as the mojave you're kidding right?
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sam westover
 
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Post » Tue Apr 26, 2011 5:37 am

I deleted some posts - you should be able to have a discussion about whether or not the game setting seems more like a desert (or at least high desert) to you than not -but try not to snipe, or, if be rude to members who offer differing opinions or comments. :stare:
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louise hamilton
 
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Post » Tue Apr 26, 2011 5:46 am

personally, even though its obvious where some assets from FO3 have been reused, in terms of the ground textures, i cant tell that theyve been reused, which is a good thing. and so long as i enjoy the damn game, what does it matter?
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Auguste Bartholdi
 
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Post » Tue Apr 26, 2011 9:16 am

I think it looks good but am going to wait for release before I buy it. Then I will watch videos (For xbox 360 version) if it merely looks like a huge expansion pack for fallout 3 I'll skip playing it for a while since I hope it feels completely new.
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bonita mathews
 
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Post » Tue Apr 26, 2011 11:33 am

I think it looks good but am going to wait for release before I buy it. Then I will watch videos (For xbox 360 version) if it merely looks like a huge expansion pack for fallout 3 I'll skip playing it for a while since I hope it feels completely new.


I don't think you're really going to be able to gauge "feel" simply by watching videos.
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nath
 
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