1. Out of combat auto-regen ( Basic feature from FO3A )
When not in combat and hp is not full you will begin to regenerate HP. The rate of HP regeneration starts off slow then slowly becomes more potent if the effect is not interrupted. As this effect occurs your hunger will slowly increase. Its possible that thirst and sleep can also increase during out of combat Auto-Regen. It is possible that the potency of out of combat auto-regen can be influenced by your status much like in FO3A. This time all systems for FO3A will be fully modular.
During normal play hunger will increase at a slower rate over time than before. ( If thirst and sleep are also reduced it is possible that I can easily tie this mod into a longer timescale module )
Optional module to remove heal over time effects from food and drinks.
Anyone have any suggestions or comments?
