So if nothing is a ohk, then what exactly is the point of a

Post » Sat May 28, 2011 5:00 am

So they are making sure no one can get ohk with "sniper" rifles, so then why do they have grenades/grenade launchers?? i'm all for not letting people kill me in one hit with a grenade launcher because i hate getting "noobtubed" in just about every other game, but if they are designed for easy ohk, then why even put them in the game to begin with?
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His Bella
 
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Post » Fri May 27, 2011 7:12 pm

please use a different colour, it hurts my eyes

the grenade launcher here doesn't explode on contact, so you would be able to run away fast, or take him out before you die, your choice.

and as i have said before, it's usefull, not just for easy kills. if there are some people who keep rushing(i heard SD doesn't like the tank+medic rush strategy) in a group, you could take them out using your grenade launcher.
if someone is camping, be it with or without wallhack, you can take him out to get him out of the spot.

ofcourse it often gets abused, but is that the fault of the dev's? as for not making it ohk. a grenade launcher usually has an even smaller firerate than a sniper rifle, no-one would use it since apart from softening them up, it doesn't do anything except getting you killed
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Eileen Collinson
 
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Post » Sat May 28, 2011 4:07 am

don't forget, knife backstab is ohk :P only for operatives though
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Beast Attire
 
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Post » Sat May 28, 2011 6:14 am

They effect how plausible the scenario is. Sure people getting shot a few times can be shrugged off because most of them have some sort of body armour... but taking a grenade to the face is cause for messy instantaneous death. Apart from that, the point to the grenade launcher long range area of effect damage.
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Leanne Molloy
 
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Post » Sat May 28, 2011 1:01 am

So they are making sure no one can get ohk with "sniper" rifles, so then why do they have grenades/grenade launchers?? i'm all for not letting people kill me in one hit with a grenade launcher because i hate getting "noobtubed" in just about every other game, but if they are designed for easy ohk, then why even put them in the game to begin with?

Grenade launchers are area of effect, softening up a bunch of people before running in or taking camping people out. Others have explained this as well.
As for the normal grenades, they're used to check corners (Timing them, throw them behind a corner, boom. If you hit someone, you know that there's someone in the first place, plus you drain a bit of his health buffs/life, giving you an advantage) Normal nades are also used to lure out camping people.
It's not like in some other games: Throwing nades in random high traffic areas is not as effective in this game.
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Bereket Fekadu
 
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Post » Fri May 27, 2011 8:18 pm

They are more of crowd control weapons. I'm pretty sure they can OHK but that isn't the only point.
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Lauren Dale
 
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Post » Sat May 28, 2011 8:13 am

Grenade launchers are area of effect, softening up a bunch of people before running in or taking camping people out. Others have explained this as well.
As for the normal grenades, they're used to check corners (Timing them, throw them behind a corner, boom. If you hit someone, you know that there's someone in the first place, plus you drain a bit of his health buffs/life, giving you an advantage) Normal nades are also used to lure out camping people.
It's not like in some other games: Throwing nades in random high traffic areas is not as effective in this game.

i use grenade launchers for long range, if it's in visual range, if there's something in between i throw a grenade, easier to aim as it doesn't have such high speed and low drop
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Lucie H
 
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Post » Fri May 27, 2011 6:34 pm

Ye what they said. If you thought of something else besides OHK for grenade launchers i wouldn't be face palming myself.
repeating what most people said.
Getting campers that hide near walls or corners.
Corner checks, or just use hand grenades.
Shooting it at a group of people or a person so they lose hp and get jam all over their faces! and then you finish them.

(I hope the snipers don't have to shoot their targets more then 3-5 times to kill a heavy, i'm looking at you battle field heroes.)
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dav
 
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Post » Sat May 28, 2011 4:51 am

They are more of crowd control weapons. I'm pretty sure they can OHK but that isn't the only point.

True enough. Remember the blast can knock you down. Besides no one likes noob tubes.
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Amiee Kent
 
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Post » Fri May 27, 2011 8:53 pm

Hit them with some splash damage, then finish them off with your secondary. You could take out large groups singlehandedly if done correctly
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Jhenna lee Lizama
 
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Post » Sat May 28, 2011 3:27 am

I agree that noobtubers svcks but it seems that it won't be the case here however where I disagree is when you can't get an ohk with a sniper rifle when shooting in the head : it's understandable when it's a heavy player but for the medium and light ... plus if you think about it , what's point of having a sniper rifle if you can't snipe someone properly !
The dev's said that there won't be long straight roads where snipers could take down their opponments from too far away so if you add the no ohk thing it'll become very very hard ! Does the dev's have a grudge against snipers ?
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sw1ss
 
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Post » Fri May 27, 2011 11:03 pm

Well, when you come across a Heavy shield a Medic, let's just see how many bullets it would take versus grenades :wink_smile:.
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MatthewJontully
 
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Post » Fri May 27, 2011 11:50 pm

I agree that noobtubers svcks but it seems that it won't be the case here however where I disagree is when you can't get an ohk with a sniper rifle when shooting in the head : it's understandable when it's a heavy player but for the medium and light ... plus if you think about it , what's point of having a sniper rifle if you can't snipe someone properly !
The dev's said that there won't be long straight roads where snipers could take down their opponments from too far away so if you add the no ohk thing it'll become very very hard ! Does the dev's have a grudge against snipers ?

There ARE no true sniper rifles in the game. That's your problem
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Amiee Kent
 
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Post » Fri May 27, 2011 8:56 pm

what's point of having a sniper rifle if you can't snipe someone properly !

The point of a long ranged rifle is to damage at range without receiving damage. The point of a grenade launcher / grenades is to cause damage to a group of opponents.

Both these types of weapons have a comparatively high damage output per bullet, in addition to accuracy or splash damage, respectively, while having a comparatively low rate of fire. That means, the most effective use is to break from cover only long enough to aim and fire to minimize the amount of damage received from low damage, high rate of fire weapons that must continue to track an exposed target at close range for maximum damage output.
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naomi
 
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Post » Sat May 28, 2011 6:30 am

I agree that noobtubers svcks but it seems that it won't be the case here however where I disagree is when you can't get an ohk with a sniper rifle when shooting in the head : it's understandable when it's a heavy player but for the medium and light ... plus if you think about it , what's point of having a sniper rifle if you can't snipe someone properly !
The dev's said that there won't be long straight roads where snipers could take down their opponments from too far away so if you add the no ohk thing it'll become very very hard ! Does the dev's have a grudge against snipers ?


Being sniped is annoying. Plus, they're trying to make it a personal battle.
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Mistress trades Melissa
 
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Post » Sat May 28, 2011 3:01 am

I think every1 has seen videos where sniper rifles are mostly used in close-mid combat for their power (ohk or 2hit kill)...so maybe devs want to prevent that...
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Alex Blacke
 
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Post » Sat May 28, 2011 2:38 am

yeah being sniped is annoying , but being killed in general is also annoying ^^
I wouldn't mind having a mid ranged sniper but what i would disagree is having to hit someone 3 times to kill him especially if he's not a heavy player <_<
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Ross Zombie
 
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Post » Fri May 27, 2011 8:28 pm

Someone here said it best- most "snipers" aren't sniping, they just want an OHK gun. And thus quickscoping was born... :sadvaultboy:

Grenade launchers? I've been noobtubed and hated it. But I've also been able to use grenade launchers in Resistance and Half-life to great effect. It sort of depends on what end of the gun you're at.

I think a grenade should be able to kill an unbuffed light easy, possibly a medium if they're standing on it. However, they should be high damage weapons used sparingly.
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Stephani Silva
 
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Post » Sat May 28, 2011 12:42 am

Someone here said it best- most "snipers" aren't sniping, they just want an OHK gun. And thus quickscoping was born... :sadvaultboy:

Grenade launchers? I've been noobtubed and hated it. But I've also been able to use grenade launchers in Resistance and Half-life to great effect. It sort of depends on what end of the gun you're at.

I think a grenade should be able to kill an unbuffed light easy, possibly a medium if they're standing on it. However, they should be high damage weapons used sparingly.

indeed, and not to mention there are also "snipers" who, at least in mw2, never even use their rifle, but use the G18-akimbo instead, they only pick a sniperrifle because of the ghilly-suit.

it's true, it does depend on what side of the gun you are, and you can usually put up with someone having the occasional grenade launcher kill. and they indeed have to be used sparingly, because no-one likes it when an entire enemy team is using grenade launchers(and in mw2 often backed up with RPG-7 -_-')
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luis ortiz
 
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Post » Sat May 28, 2011 6:28 am

Someone here said it best- most "snipers" aren't sniping, they just want an OHK gun. And thus quickscoping was born... :sadvaultboy:


sure there are morons , but what I'm mean by sniping is :
-shooting troublesomes opponment who could slow down the progress of the mission
-changing places often (can't stay at the same place or you're dead meat) : if the team push forward you follow and try take down as much bad guys as you can and if the team fall back then try to minimize the damage

So that you know I'm not asking for ohk weapons but for weapons that are making true damage (2 hits for a light or medium that kind of the thing)

Concerning the grenade luncher I agree with ninja
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J.P loves
 
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Post » Fri May 27, 2011 8:34 pm

how.. strange..
they hear sniper rifles aren't OHK.
and they are immediatly thinking sniper rifles have been gimped and require 3-5shots?
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louise tagg
 
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Post » Fri May 27, 2011 7:29 pm

well I'v always been disapointed with the snipers I've played so far so that's kinf of a reflex to be a bit pessimistic but I would be more than happy to know that it won't be the case this time
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Mariana
 
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Post » Sat May 28, 2011 2:43 am

Pure speculation, but if i had to guess, i would assume that short rifles (add a scope to make a "sniper") in brink will take 2-3 shots. i would assume that they want to reward players for shooting heads, so having bodyshots do just under 50% damage (to a medium) would be reasonable, meaning you would want to aim for the head to make it a 2 shot kill. Lights will probably only take 2 body shots to kill, and heavy would require 2 headshots with body shots doing 30-33%.

Like i said tho, this would just be how i would try to balance it, and doesn't have any real facts or evidence from the game.


And grenades will most likely be more useful as crowd control than damage dealers. One thing is true of grenades in any game - they make the opponent move. Throw them at a group and the group scatters; throw one at a camper and the camper will have to move; throw one in front of a rusher and the rusher will have to take cover, slow down, or at least dodge. On the other hand, if the opponent doesn't see it or just doesn't avoid it, they will get hurt badly and knocked down, making a quite easy kill. Just because the nades wont kill outright doesn't mean they wont be good at making people stop doing whatever it is they are doing.
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YO MAma
 
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Post » Sat May 28, 2011 9:23 am

Only time id use a grenade launcher if it had 6 barrels, and i need to blow some [censored] up, other then that, high powered machine guns are the way to go, no fast like running away ninja stuff for me, im a Heavy Vepons Guy
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Natasha Biss
 
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Post » Fri May 27, 2011 10:19 pm

1st off, purple hurts my eyes, 2nd grenades in this game have been overtested by devs to make SURE that they arent the #1 game [censored] super gun, they are designed to soften up the enemy, the devs are spending a hellof a long time making sure that everything is balanced and there isnt a class that everyone will use (in regards to bodyarmor, it is purely cosmetic any damage buffs hae to be obtained either from allies or levelups)
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jessica sonny
 
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