So now the Main questline is broken... that makes 3 of them

Post » Tue Jun 12, 2012 5:39 pm

Yesterday I posted that the Mages College and the Companions questlines had both bugged out and could not be progressed, even consoling them didn't work. I figured I'd at least keep going on the main quest and, yep, that is now broken, too.

I got the Clear Skies shout after Alduin's Wall, but it does not work to clear the path to Paarthunax. I fast travel away, come back, no change. I dismiss my follower, I log out, I stand on my head and sing songs, and No Change. The weather still blows through the archway and destroys my health in two seconds.

So now what? The game is irretrievably broken and there's no way to get my money back.

Bethesda, do you even give a damn?
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Zosia Cetnar
 
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Post » Tue Jun 12, 2012 5:14 pm

Sounds like you're having a bad time with it.

I have not experienced any problems with it except for some slight lag on the final mission and it froze up twice (but that was probably from playing to long).
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Ashley Campos
 
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Post » Wed Jun 13, 2012 4:56 am

Have you tried a new character?
And may I ask what your computer specs are? I'm far from an expert (although some people here are) but I'd like to think that the combined forum could find your problem and help you solve it.
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George PUluse
 
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Post » Tue Jun 12, 2012 5:22 pm

I doubt it's my comp, it runs everything else just fine. I thought I'd try disabling the measly 5 mods I'm running (SkyUI, Better Horses, Better Quests, etc.) and Steam will not disable them nor allow me to delete them. I uncheck the Load boxes, start the game, and they are still running. So I can't even get to a vanilla state to see if a mod is the problem. Although, considering the very basic mods I'm running, I really doubt they'd be the problem anyways.

I'm at a loss what to do. $75 bucks down the drain.
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Brιonα Renae
 
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Post » Wed Jun 13, 2012 2:28 am

I had that problem with Clear sky's, I just climbed up the mt to a point beyond the arch. Went the rest of the way on the path, useing clear sky's. On the way back down, i still could not get it to work at the arch and had to climb around again, as I had left Lydia in the court yard. Of course I could have just FT to the front door so to speak and walked through the building to get her, but I can be rather hard headed. :wallbash:
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Emily Rose
 
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Post » Tue Jun 12, 2012 8:08 pm

http://memegenerator.net/instance/17804017
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Yvonne Gruening
 
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Post » Wed Jun 13, 2012 5:11 am

I doubt it's my comp, it runs everything else just fine. I thought I'd try disabling the measly 5 mods I'm running (SkyUI, Better Horses, Better Quests, etc.) and Steam will not disable them nor allow me to delete them. I uncheck the Load boxes, start the game, and they are still running. So I can't even get to a vanilla state to see if a mod is the problem. Although, considering the very basic mods I'm running, I really doubt they'd be the problem anyways.

I'm at a loss what to do. $75 bucks down the drain.
$75 for skyrim? Huh?
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Penny Courture
 
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Post » Tue Jun 12, 2012 8:00 pm

I had that problem with Clear sky's, I just climbed up the mt to a point beyond the arch. Went the rest of the way on the path, useing clear sky's. On the way back down, i still could not get it to work at the arch and had to climb around again, as I had left Lydia in the court yard. Of course I could have just FT to the front door so to speak and walked through the building to get her, but I can be rather hard headed. :wallbash:

^this. it is possible to go up the mountain to avoid that initial gateway, after which the shout seems to work fine.
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Dezzeh
 
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Post » Tue Jun 12, 2012 7:21 pm

Gonna post on this, wait 2 days then gonna make a brand new thread *unless there are replies*

So my friend was having some quest issues on his computer, the quest involving the 24 stones of (well I cant remember the name); he was to turn it into Vex but he said she wont talk to him. Marker over head but nothing. I told him to search online. Then he says that another quest is broken; I didnt reply to his cell phone text

Then I decided to start playing the game, work on the main quest and now MY GAME IS BROKEN lol

Let me explain:

I did Alduins Bane (Main Quest) and then 1.5 patch was released. However I didnt download new patch. Heck in fact I got a brand new 1.5 Terabyte hard drive so I installed Skyrim; and first I copied over the folder from the other hard drive. Once installed I just copied contents and ummm wow, bad move. I tried loading the game and wow horrible; graphics were just awful.

So I verified intergrity or deleted and retried I cant remember and I finally got it to load but thankfully I saved two .exe files for Skyrim because again I didnt want 1.5 patch.

So again I placed Skyrim on hold for a couple weeks.

So I needed to head to Jarl in whiterun to proceed with quest, first I Jarl talked to me about a previous quest (turning in an axe) and I got the message/dialog box about my next main questline.

From there I was to proceed to head back to High Hrothgar, who then told me to speak to two JARLS (opposite maps).

NOW ITS BROKEN.

I visit the Jarl and no dialog talks about my current main questline, I click and click and all dialog is greyed out (no new) and again both Jarls on both sides of maps will not speak to me about continuing main questline.

I actually did go back to High Hrothgar and talk about some peace, then went back but still nothing.

Oh and I patched to 1.5 and still nothing

Still marker over Jarl but no go.

Heres the puzzler. I kept Skyrim Launcher.exe and TES V.exe in the 1.4.2 version but even though just those 2 files were what I used to use 4.2 I dont think that caused my quests to be broken; afterall updating to 1.5 still didnt work; also how was it I advanced 2 steps but cant the 3rd step.

Am I missing something?

PS. OOOps quest I'm stuck on "Season Unending/The Fallen"
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Maddy Paul
 
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Post » Wed Jun 13, 2012 7:53 am

If the OP is on PC, couldn't he just use the Console to advance the game past the buggy issues within that particular part of the quest. Not that I'm saying we should excuse Beth for this quest error but that might be the easiest solution, use the console.
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Rude Gurl
 
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Post » Wed Jun 13, 2012 8:45 am

On the console version of the game, i acutally managed to glitch jump up the side of the mountain and avoid all of the windy [censored] on the mountain. Though this was early in the game (well before i had the quest to get to parthanox) and parthanux wasnt at the top, but since i didnt have the quest active yet thats probably why.

Im like 90% sure if you glitch up up the side of the mountain and get to the top parthanox should be there if you have the quest active to talk to him.
All i know is that it isnt broken quite yet, because i know you can jump up there and avoid all of the windy [censored] cause i did it once. Though i dont remember what direction i took, if you keep trying you should be able to find a way. Also a friend of mine managed to jump up the side of the mountain before i did so thats two people i know who has done it, so it is possible.
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Kortknee Bell
 
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Post » Tue Jun 12, 2012 8:23 pm

Yesterday I posted that the Mages College and the Companions questlines had both bugged out and could not be progressed, even consoling them didn't work. I figured I'd at least keep going on the main quest and, yep, that is now broken, too.

I got the Clear Skies shout after Alduin's Wall, but it does not work to clear the path to Paarthunax. I fast travel away, come back, no change. I dismiss my follower, I log out, I stand on my head and sing songs, and No Change. The weather still blows through the archway and destroys my health in two seconds.

So now what? The game is irretrievably broken and there's no way to get my money back.

Bethesda, do you even give a damn?


I feel really bad about this.

Bugs and situations like these do not discriminate, and they are no respecter of persons.

One player could experience a horrible lot of bugs, while another does not.

My heart goes out to you. I have experienced this before, and on Oblivion as well.

There is nothing more horrible than being over 100 hours in on a file, and encountering a game breaking bug, with no way to reverse it, or fix it. It is devastating.

And no, Bethesda doesn't give a damn. They are too busy with Kinect, and DLC and other huge moneymakers, to care about their broken game.

This is what happens when a game developer focuses more on quantity, rather than quality.

Any gaming company can creat a gigantic, huge, massive game. If it is stocked full of bugs, then how is that a great accomplishment?

Instead of a quality game, which runs smoothly, we get a gigantic, massive, breathtaking game, but is sprinkled with crap in the form of bugs, like candy sprinkles on a doughnut.

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Natasha Callaghan
 
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Post » Tue Jun 12, 2012 5:57 pm

I'm on ps3 and I thought we had it worse, but since recent patches came out, I haven't find a single broken quest except the Forsworn conspiracy which is permanently put to rest I guess. Other than, haven't had any problems with all the quests you mentioned above.
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Susan
 
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Post » Tue Jun 12, 2012 5:09 pm

I'm on ps3 and I thought we had it worse, but since recent patches came out, I haven't find a single broken quest except the Forsworn conspiracy which is permanently put to rest I guess. Other than, haven't had any problems with all the quests you mentioned above.

What do you mean by permanently put to rest?
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biiibi
 
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Post » Wed Jun 13, 2012 1:32 am

Im having problems with entering the jarls halls. I enter and upon 1 second of the loading screen my game crashes. I also cannot enter the archmages quaters without getting the same effect.

I do use mods from skyrim nexus and steam workshop but Ive deleted all the mods that might have affected it and also loaded a new game, still the same problem.

I hope if this is a situation that needs to be dealt with on bethesdas side, is dealt with soon.

Skyrim 4 Lyf <3
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Alyce Argabright
 
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Post » Tue Jun 12, 2012 6:57 pm

One player could experience a horrible lot of bugs, while another does not.
This is the crux of the problem right here. Some of these issues are not always as easy to replicate on Bethesda's side as some players would like to think.

Modders run into this all the time. A mod user writes that a certain mod malfunctions in a certain spot or while doing a certain thing. But this issue has never happened to the modder. The modder spends hours trying to replicate the glitch, but can't. Other users of the mod can't, either. How does that modder fix this glitch for that particular user?

A bug that everyone encounters is the easiest bug to fix. A bug that only a few encounter now and then is much harder to track down and fix. The developer has to be able to verify exactly what the problem is and why it's occurring before they can even begin to find a solution. They have to know why it happens to some players and not to others so that their fix does not inadvertently break the game for those players who never experienced the glitch in the first place. This takes time.

And yes, Bethesda does give a damn. No one here has criticized Bethesda's customer support more than I have. I have been Bethesda's most vocal critic in the past when it comes to customer support, consistently criticizing Bethesda's lack of patch support for previous games. But they have convinced me that they they are trying to do better. These last five months Bethesda have released as many patches for Skyrim as they released for Daggerfall, Morrowind and Oblivion put together - and god knows those games sorely needed more patches. I have seen more developers and admin post on these forums during these last five months than during the previous ten years I've been a member here. So yes, I am convinced they do give a damn.
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Hayley Bristow
 
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Post » Wed Jun 13, 2012 1:51 am



Bethesda, do you even give a damn?

Of course they do. It has Kinect support!
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DarkGypsy
 
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Post » Tue Jun 12, 2012 8:41 pm


This is the crux of the problem right here. Some of these issues are not always as easy to replicate on Bethesda's side as some players would like to think.

Modders run into this all the time. A mod user writes that a certain mod malfunctions in a certain spot or while doing a certain thing. But this issue has never happened to the modder. The modder spends hours trying to replicate the glitch, but can't. Other users of the mod can't, either. How does that modder fix this glitch for that particular user?

A bug that everyone encounters is the easiest bug to fix. A bug that only a few encounter now and then is much harder to track down and fix. The developer has to be able to verify exactly what the problem is and why it's occurring before they can even begin to find a solution. They have to know why it happens to some players and not to others so that their fix does not inadvertently break the game for those players who never experienced the glitch in the first place. This takes time.

And yes, Bethesda does give a damn. No one here has criticized Bethesda's customer support more than I have. I have been Bethesda's most vocal critic in the past when it comes to customer support, consistently criticizing Bethesda's lack of patch support for previous games. But they have convinced me that they they are trying to do better. These last five months Bethesda have released as many patches for Skyrim as they released for Daggerfall, Morrowind and Oblivion put together - and god knows those games sorely needed more patches. I have seen more developers and admin post on these forums during these last five months than during the previous ten years I've been a member here. So yes, I am convinced they do give a damn.

Well said.

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Tracey Duncan
 
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Post » Wed Jun 13, 2012 4:57 am

At this point I think I would uninstall and then reinstall the game and start over.
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Andrew
 
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Post » Wed Jun 13, 2012 4:18 am

One question, have you set the timescale to 5 or bellow? If you set the timescale other than the default you will receive minor bugs (I've experienced music delay at 10-15) To major ones (Quests not starting/completing 5 and below), I hope that was what you did, because that's easy to fix!

Good luck..
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Tha King o Geekz
 
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Post » Tue Jun 12, 2012 7:32 pm

I've never had a single quest breaking glitch so far, I must be lucky :/
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Lisa
 
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Post » Wed Jun 13, 2012 2:01 am

NOW ITS BROKEN.
Of course it's broken, you just admitted you broke the game yourself...


Also, load up an earlier save, start a new character, turn off mods and then it could be fixed.
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Stu Clarke
 
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Post » Wed Jun 13, 2012 3:13 am

Try to predict designer's logic. Don't go too fast, don't go too slow. Wait for things to happen, try to stay in the right place. Don't walk past NPCs when they are doing something.

I encountered some issues but I managed to proceed by trying different things. At one point, the game even put me in fight against an essential. :clap:
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Sheeva
 
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Post » Tue Jun 12, 2012 8:13 pm

I've never had a single quest breaking glitch so far, I must be lucky :/

You and me. I feel sorry for those who have so many problems but I'm glad I don't have them myself. I've either been very lucky with the last three TES games or good at picking out hardware or a combo of both.
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Mashystar
 
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Post » Tue Jun 12, 2012 7:54 pm

Broken for you, not most of the players. This is why you make multiple saves, I have a bug free game on all my saves (Xbox).
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Jessica Lloyd
 
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