» Sat Jun 09, 2012 11:23 pm
Yep, it does seem that NPCs don't suffer the same limits as the player with their mana reserves. It might even be that some of the NPCs have a respawning magic perk/spell/whatever, and that's set too high. Ideally, they should run out of magic, switch to meele combat, then when they have a magic reserve again, back off, blast off a few spells, back to meele.
Have to check the CK, once I understand it. I've always felt NPC magic users are way overpowered compared to the player.