I'm trying to keep a guardsman to stand in one point, blocking a door until certain queststages have finished.
I placed him in the gameworld and gave him a DefaultStayAtCurrentLocation AI package, and he stands there if I watch him or change cell. But if I wait, he'll suddenly appear somewhere else.
If I want him to stand on a houseroof, he will appear in an alleyway next to it if I wait. So how do I make a NPC stand at an exact point without moving, even if I wait?
