[RELz] nVamp - Very Voracious Vermin

Post » Sat Feb 19, 2011 3:17 am

nVamp - Very Voracious Vermin


Very Voracious Vermin (VVV) is built in the same style as Mart's Monster/Mutant Mods from Oblivion and FO3. With VVV installed, you will get an increased spawn system along with already providing over 400 creatures/creature variations from Marz13's Creature Add-on XIII. Later versions will provide many optional plugins to handle spawn amounts, optional bosses, optional glowy creatures, optional unique loot, optional set creatures (instead of leveled lists based on your level, certain areas will have enemies well above the player's level and nearly impossible to enter until properly leveled and equipped) and more. We are building this standalone in case folks do not wish to use the full nVamp experience, but still want to use this overhaul. Future plans with VVV include:

  • Increases the amount of creature variations and adding new lore-friendly creatures to the game.
  • Increasing the amount of boss type mobs in the game. These will randomly spawn anywhere in the world to provide additional danger when traveling.
  • Increasing items pertaining to unique creatures/bosses of VVV. Marz13 has agreed to join the team to head VVV, and with Bob's Armory and soon AG's Supplementary Uniques becoming a part of nVamp, we will be adding the new content into these encounters over time.
  • High quality retextures of every creature in the game currently as well as future creatures.
  • Plenty more to come.

VVV Nexus page: http://newvegasnexus.com/downloads/file.php?id=40204
nVamp Nexus page: http://www.newvegasnexus.com/downloads/file.php?id=40130
nVamp website: http://www.risegaming.com/nvamp
nVamp forums: http://www.fookunity.com/forum/forumdisplay.php?f=120


Team:

Vaernus - Co-Project Lead
Marz13 - Co-Project Lead



VVV Features:


  • New Spawn System in the works. More details on nVamp website.
  • Increased populations throughout the wastes. The wasteland is a much more lively place.
  • Rebuilt textures for all creatures in the wastes. More coming in the future.
  • Unique items on creatures and bosses being added in shortly. Will launch with the v1.5 version of nVamp.
  • 9 Wanamingo Variations
  • 3 Floater Variations
  • 25+ Fire Ant Variations
  • 5 Bighorner Hybrid Variations
  • ~205+ Ghoul Variations
  • 1 Mantis Variation
  • 4 Boss Creatures
  • 6 Lootable Death Items
  • 1 Unique Weapon
  • 1 Location
  • 60+ Centaur Varieties
  • 120+ Deathclaw Varieties
  • 40 FEV Subject Varieties
  • 90+ Mole Rat Varieties
  • 25+ Bighorner Varieties

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Lily
 
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Post » Sat Feb 19, 2011 6:51 am

That is a heck of a lot of variations :)

I suspect the main things people will ask for is a more lore friendly variation increase option.
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I love YOu
 
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Post » Sat Feb 19, 2011 3:29 am

these are all texture variations? iirc Mart had a stat and size variation system for his mod so that bigger creatures were healthier/stronger. hope to see this here too.
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Tyrone Haywood
 
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