i found a way to solve the micro freezes/stutters when moving the camera around in exterior(doesn't happen in interior). I just set "water multisampling" in the launcher options to "low", and now my game is perfect. I also have 260.99 drivers, and i deleted the D3D9.DLL file fix. I run the game in 1280x1024, AAx4, aniso X10, everything else maxed out (except of course the water multisampling option).
I have :
amd X2 3200mhz
9600GT 512mb
2gb of ram
win xp sp3
I have :
amd X2 3200mhz
9600GT 512mb
2gb of ram
win xp sp3
Works like a charm for me! Instead of doing a max of 30 fps, I do a max of 50-60 fps... (And a minimum of 30!!!). REALLY nice!
Just put "water sampling" to low and were good to go!
Time to shoot some slavers!
