PCGamer article http://www.pcgamer.com/2011/10/08/carmack-pissed-about-rage-issues-but-admits-id-doesnt-see-pc-as-leading-game-platform/
http://www.gameranx.com/updates/id/3215/article/pc-is-not-leading-platform-for-games-says-john-carmack/
When asked why the studio opted to design the game for consoles rather than the PC, Carmack provided with a response he knows will make PC gamers unhappy.
“We do not see the PC as the leading platform for games,” said John Carmack, as he explained the company’s reasons for focusing Rage’s development on consoles.
"That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it. Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases.
