so far i have made my interior cell, today i started makign the exterior building, this will be where
the player runs around the map see's a building enter it and ends up in the interior cell.
1st question
In the interior cell i have draugr's set up, maybe 100+ this has all been fine up till now.
since i finished the exterior part. i have found that the draugr's in the interior cell have all ready
woken up from there coffins and are dead on the floor. I have no idea why, this has just randomly
happend, out of the 100 druagr's only 5 are being use at the moment.
what i have done is in the exterior part i have put a map marker with the name of the place.
With the doors all heading to the exterior cell. Witch is fine and working right
i have not added a locaction i did try but i delete it as i thort this was the problem.
But i even delete ALL the enemy in the interior cell to see if i could work out what was wrong.
I foudn out that with even all the enemys deleted i still found there weapons on the floor. Like
thay would be dead.
2nd is i sorted out all the navmesh for the exterior part of the cell the world part everythign is fine but i get
and error saying...
PATHFINDING: Navmesh 000ebe6a wilderness....Triangle 144 Edge 2 triangle 190 edge 0 Should be linked but they are not
Im not that experienced with navmeshign yet but i know what it does and what its for and how to do it but
when i went to this triangle i deleted it, replaced it with the same shape, did not fix the error, so i tried to delete it
and not put it back dident mind. then i still got the error but it was a diffrent triangle and it keeps moving !
If any one can help with these im very greatful the 1st questions is more important tho.
Not to worried about the navmesh as it is'nt giving me any bad problems. Thanks !!!
