I made powerful mages in OB/MW and never used spell making.
Although... It would be lots of fun!
PLEASE Provide ideas and I will update accordingly
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Have a Perk Tree for it: (not in any particular order)
-Spell Crafter (0/5) Crafted Spells are 20/40/60/80/100% more powerful.
-Arcane Tinkerer (0/2) Can combine 2/3 different effects from different Magic Schools (i.e. a Flame spell that also cast's a Ward ... Summon Atronach and cast Ironflesh)
-Insightful Mage Can dual cast different existing Spells
-(More ideas please)
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Other:
-A different Crafting Station. I think something that looks like a desk, covered with books and scrolls would look great. The station should only be found only in the College of Winterhold
-Instead of a spell costing money it should have a timed Magicka debuff and weakness to Magic: Reducing your magicka by half of the price of the spell for maybe three days and reduce Magic Resistance by 50% for one day
-1You would have to choose a type of casting method, like in Oblivion, there was On Touch, Target, Self Cast, and then I think conjuration spells had its own. But in Skyrim it would probably be like:
Projectile
Rune
Channeled
Self Cast
Conjure
and maybe one for spells that require a charge up, like all master spells
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The only way I see this being implemented into the game is through a Magic based DLC (obviously). Beth would have to add some more spells so there could be alot more variety. Perhaps the DLC would expand the College of Winterhold (the Midden) and allow you to help bring it to it's former glory, perhaps even add another Faction for Mages.
Takin' ideas from///
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