» Sun Jun 10, 2012 7:45 am
I can recommend both.
1h: I don't recommend dual-wielding. The only thing special about it is the cute little spin attack it does.
I do recommend a Sword-and-board tank play-style with every single block talent activated. This, along with the defense cap and a bunch of magic resist makes a pretty tough character.
2h: I recommend it more. You can still block with it, and in the case of magic resistance, you either play a Breton, grab the passive talent in Alteration, enchant it to your gear, or all of them.
Once you hit five hundred eighty-something defense you are capped at 80% damage resistance and the only way you can further boost your defenses is to stack some more health and get magic resistance.
Not to mention the cleave that it does.