My only gripes about Skyrim (they're small ones)

Post » Tue Jun 12, 2012 11:00 am

1. End-game armor looks way too fancy for me. It ruins the immersion. I just feel weird running through towns with full daedric on.

2. Cooked food isn't effective enough to be useful. There's no point in hunting and cooking meat if potions can heal you 10x better.

3. Really not much to do except for fight. I always thought it would be cool to buy a farm and work on it. This way you're part of the world and the community of Skyrim instead of an outcast BAMF.

4. Smithing is pretty bland. When I heard there was smithing, I was expecting more of a sort of mini-game that you had to master in order to make good gear. Instead of this it's just press X and voila.

5. There aren't enough ore veins in the world. When I first bought Skyrim I told myself "I am not going to buy ore or ingots, I'm going to explore and mine for them." I was going to stick with it until I realized how few veins of ore actually exist. When do you find them, it's only 2 ores which for some materials it's 1 ingot. I realized that buying from the NPC made more sense.

6. No crafting of arrows. I know getting arrows is very easy in Skyrim, but I would prefer making my own if I had the option to. It would be cool to sharpen arrows as well. Possibly 1 ingot for every 10 or something along those lines.

7. Various jobs would be very cool as well. This way I could make money without exploiting NPC restock or dungeon crawling.

That's pretty much all I have. These are not game-breaking by any means, I still love and enjoy Skyrim. It's a shame that I don't have an awesome PC because these could all be fixed with mods :confused:
User avatar
marie breen
 
Posts: 3388
Joined: Thu Aug 03, 2006 4:50 am

Post » Tue Jun 12, 2012 3:15 pm

2. Cooked food isn't effective enough to be useful. There's no point in hunting and cooking meat if potions can heal you 10x better.

Veggie Stew leads to infinite stun lock of almost all enemies.
User avatar
Noely Ulloa
 
Posts: 3596
Joined: Tue Jul 04, 2006 1:33 am

Post » Tue Jun 12, 2012 9:51 am

Veggie Stew leads to infinite stun lock of almost all enemies.

I'm talking from a healing, magicka and stamina standpoint. I'm sorry, I should have clarified. I didn't know that food could do anything other than restore, maybe I should do more research on that.
User avatar
M!KkI
 
Posts: 3401
Joined: Sun Jul 16, 2006 7:50 am

Post » Tue Jun 12, 2012 10:14 am

I agree with that entire list.

Mostly the part where you should be allowed to make your own arrows.

I can't tell anyone how hard it is to find Ebony/Daedric Arrows. I seriously have to be lucky enough just to find a chest, or kill a guy using those arrows. You really SHOULD be allowed to make them, if you're restricted to [censored] arrows towards the endgame.
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Tue Jun 12, 2012 1:07 pm

I'm talking from a healing, magicka and stamina standpoint. I'm sorry, I should have clarified. I didn't know that food could do anything other than restore, maybe I should do more research on that.

Veggie Stew regens your Stamina for like 300 sec, making it so that you will pretty much always have 1 Stamina.

With that 1 Stamina you can repeatedly perform Power Attacks, Shield Bashes, etc, basically being able to infinitely stun lock enemies.
User avatar
Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Tue Jun 12, 2012 9:28 am

1: Invest a bit in your crafting skills and you can make any armor as good as daedric - light armors too.

2: Veggie Soup, what Darkside Eric said.

3: Skyrim is an action RPG. I don't expect Diablo III to be that different.

4: Crafting is a bit bland yes, but please no more minigames :/ I can barely stand lockpicking as it is.

5: There's quite a few mines scattered around, from Iron to Ebony. Search around a bit on uesp.net to find them.

6: Agreed, that's a bummer.

7: You can chop wood at sawmills and sell the firewood to the npc there. You can also sell raw ore to certain miners (transmuting iron ore to gold and selling that is hugely profitable at the start of the game, if time consuming). There's also NPCs that'll buy wheat, cabbage and other produce that you can harvest at farms.
User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Tue Jun 12, 2012 9:54 am

1. End-game armor looks way too fancy for me. It ruins the immersion. I just feel weird running through towns with full daedric on.

Open inventory and switch into clothes? I ONLY wear armor when heading out on a quest... I wear hooded monk robes or Tavern Clothes in town/home... This is by far your worse point as the fix is already in the game...

2. Cooked food isn't effective enough to be useful. There's no point in hunting and cooking meat if potions can heal you 10x better.

Makes sense food shouldn’t heal you as much as magic potions (bit more realism), but since there is no “hardcoe” mode like in New Vegas this seems like an unnessary skill... I would have liked to have to eat once a day or something or suffer reduced stamina, etc...

3. Really not much to do except for fight. I always thought it would be cool to buy a farm and work on it. This way you're part of the world and the community of Skyrim instead of an outcast BAMF.

Cool

4. Smithing is pretty bland. When I heard there was smithing, I was expecting more of a sort of mini-game that you had to master in order to make good gear. Instead of this it's just press X and voila.

I’m glad they patched the iron dagger exploit... higher value items increase skill faster :)

5. There aren't enough ore veins in the world. When I first bought Skyrim I told myself "I am not going to buy ore or ingots, I'm going to explore and mine for them." I was going to stick with it until I realized how few veins of ore actually exist. When do you find them, it's only 2 ores which for some materials it's 1 ingot. I realized that buying from the NPC made more sense.

Really? I quit collecting after having about 80 ores sitting in a cabnet at Breezehome... they are everywhere.... while dungeon crawling cast candlelight... it makes them easier to see...

6. No crafting of arrows. I know getting arrows is very easy in Skyrim, but I would prefer making my own if I had the option to. It would be cool to sharpen arrows as well. Possibly 1 ingot for every 10 or something along those lines.

Agreed

7. Various jobs would be very cool as well. This way I could make money without exploiting NPC restock or dungeon crawling.

Well, wood cutting is in... it would be cool to have some jobs like escort missions for the Jarl, etc.
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm


Return to V - Skyrim