Opening up your own storeinn would have been a nice feature

Post » Sun Jun 24, 2012 5:32 am

Anyone else agree? At some point or another, we've all been looking through our inventory or looking through one of the chests in our house and thought "I will never be able to get rid of all this [censored]."

The option to open up our own store, perhaps unlocked with a perk at 80 or 90 or 100 speechcraft skill, would have been the perfect way to unload all of the crap we acquire throughout our gameplay.

It would work as follows: Speak to the Jarl's steward in whatever hold you wish once you get the perk about buying property to turn into a store (or merchant stand). You would buy the property, and then select what type of store it was going to ie. Weaponry, Alchemy, Armor, Clothing, Jewelry, General Goods, or an Inn. Once you've chosen what type of store it was going to be, then you can furnish it and name it. After that, you would then have the option to hire one or two people to work there to handle the transactions because you're Dragonborn and you ain't got time to stand behind a counter all day.

The cool thing about it would be that the store would be stocked with inventory that you gathered. Whether you create a bunch of potions to stock the shelves with, or forge weapons and armor to stock the shelves, display cases, and mannequins with, your store would sell the things that you make or find out in the world, and you can set the prices for everything, or just go with a standard, pre-determined number like the other shops around the world. Then, at the end of every in-game week, you could go back to your store and collect the money that was earned. It would be a great way to manage inventory dump and an excellent way to make a lot of money.
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Damien Mulvenna
 
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Post » Sun Jun 24, 2012 2:14 am

idk gold is pretty easy to get alot of once you get to a higher level, not that its a bad idea just seems kind of pointless to me.
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Lyd
 
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Post » Sat Jun 23, 2012 11:39 pm

Gold isn't the only reason for this feature that I talked about though.
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Charity Hughes
 
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Post » Sat Jun 23, 2012 11:32 pm

I think that would be a great feature, also to buy shops like Fable.
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Steph
 
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Post » Sun Jun 24, 2012 1:47 pm

Well, if you want to get rid of all your junk, then sell it to a shop.
Opening a shop and selling items = selling items to a store. Except you get a building to sell stuff in when you open a shop.
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Hope Greenhaw
 
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Post » Sun Jun 24, 2012 6:45 am

I don't think it would be something that would be necessary, but it would be a neat idea.
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Budgie
 
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Post » Sun Jun 24, 2012 4:07 am

Cool idea, I too wouldn't mind opening a store of somekind, but where exactly would the store/inn go?
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Mr. Ray
 
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Post » Sun Jun 24, 2012 7:14 am

Why would I want to work for a living when I can kill for a living?
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Josh Dagreat
 
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Post » Sun Jun 24, 2012 2:18 pm

Yes, along with owning a stable where you can buy and sell horess.


I agree.
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Ludivine Poussineau
 
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Post » Sun Jun 24, 2012 10:47 am

It would be great to see this game with a functioning economy, rather than the pretend one we have now. I imagine a game where NPCs would have to go out and harvest Ingredients or Ores, and only those they could bring back would be used to make goods. That would make ridding a mine of bandits meaningful. Other NPCs would work the resources into items we could use. Gold would not simply "appear" but be an actual commodity. Then becoming "rich" would mean something too.

Our current game is strong enough to allow you to imagine that this is really what's going on... barely. I still think it's silly to get Daedra Hearts from a shopkepper, at any price.
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Kathryn Medows
 
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Post » Sun Jun 24, 2012 4:48 am

Why would I want to work for a living when I can kill for a living?
You didn't read did you?
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Camden Unglesbee
 
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Post » Sun Jun 24, 2012 8:54 am

Well, if you want to get rid of all your junk, then sell it to a shop.
Opening a shop and selling items = selling items to a store. Except you get a building to sell stuff in when you open a shop.
You mean until the person runs out of gold after me selling him 3 ebony shields?

Then what do I do? Hit the select button and wait for 48 hours? Nah, I'd like something a little more RP'ish.
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Nicole Mark
 
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