Over the Shoulder camera - a glorious bug (X360)

Post » Fri Jun 15, 2012 9:30 am

I was riding through the game on horseback using my bow, and I ran into a small glitch. I had just finished taking down a mammoth on horseback and after dismounting to fight the other on foot, my camera was still in the over-the-shoulder view while I was using my bow, but staying completely accurate. Even though it was a bug, I thought it was absolutely amazing playing like that, and I thought that the patch could've changed the bow camera from being above the player to over the shoulder. I loved using OTS mods in the PC version of Oblivion, and I always wished that Skyrim kept the combat camera that Fallout 3/NV had, because being a ranged/stealth type character, being able to see it from that perspective was much more visually attractive for me.

You can look up Skyrim Static Camera Mod to get a good example of what the camera looked like when I found the bug.

I was wondering if anybody else would agree that an option to keep the camera static, or the ability to manipulate where the camera is positioned, would be nice for the console versions, because I personally enjoy having camera angles that you'd see in Fallout, Resident Evil, Gears, Dragon Nest, etc.
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Ebou Suso
 
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Post » Fri Jun 15, 2012 3:54 pm

I have also experienced this along with enemies not becoming hostile while I shoot them from my horse...
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CArla HOlbert
 
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Post » Fri Jun 15, 2012 8:55 am

having along-the-shaft view for archery would be a neat thing to add in...loved that they added true iron sights in F:NV, so it makes sense that they would eventually bring the same concept to TES
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Maddy Paul
 
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Post » Fri Jun 15, 2012 1:22 pm

Not to mention aiming in third person now is a pain... I hate having to go into first person for the sake of accuracy.

I know. Irony, right?
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Tha King o Geekz
 
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