Paying for MMOs

Post » Fri May 27, 2011 3:25 am

So MMOs are just another addiction and a bad habit? Fair enough. :D

Exactly! :lol:
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SiLa
 
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Post » Fri May 27, 2011 6:49 am

Compared to other non-essential habits like drinking and smoking, is that really all that much? For the price of a bottle of vodka you get unlimited playtime for a month... and I myself go through considerably more than one bottle of vodka a month. :shrug:


It is when you're trying to make ends meet.

I've had to carefully pick what games I get just because I can't afford to get very many. I literally just barely manage to get them most of the time. Granted I'm not having to pay for much else at the moment, but this summer once my phone bill and insurance kick in... Yeah.
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Damned_Queen
 
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Post » Fri May 27, 2011 9:28 am

Most MMOs don't do anything that other games don't, aside from cram loads of people into the world, most of whom are idiots. If I wanted that, I'd go outside, and it's free.
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AnDres MeZa
 
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Post » Fri May 27, 2011 11:40 am

Erm, http://www.gamesas.com/bgsforums/index.php?showforum=12

Also, yeah, those events, patches, content, blahs, bullcraps, fishbones and whatnot are really worth those 900$, yeah...

Plus, it's not like there were no patches and official mods for Morrowind, I mean, what's your point?

What's your point? You seem eager to diss the MMO genre, but the fact is that it is one of the best hours-per-dollar version of video game entertainment available. Sure you could play a single player game over and over again, but even then you can see all there is to see because the world is static and the story ends eventually. Mods can only go so far..... :shrug:

Perfect example:
I've put in well over 1200 hours into WoW. Looking at my payment history, I've payed $300 not including the actual games. Compare that to paying $60 for GTAIV and only playing for 2 hours. Sure, I can go play GTAIV whenever I want to, but I'm not going to ever again.

Very few games have given me as many hours of enjoyment per dollar than WoW.

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Mackenzie
 
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Post » Fri May 27, 2011 6:37 am

What's your point? You seem eager to diss the MMO genre...

No, I'm not trying to diss the MMO genre, only the 15 bucks per month thing, and I must admit I'm pretty good at it. ;)
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Sabrina Schwarz
 
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Post » Fri May 27, 2011 8:59 am

What's your point? You seem eager to diss the MMO genre, but the fact is that it is one of the best hours-per-dollar version of video game entertainment available. Sure you could play a single player game over and over again, but even then you can see all there is to see because the world is static and the story ends eventually. Mods can only go so far..... :shrug:

Perfect example:

And that "so far" is pretty damn far. Most MMOs boil down to a grindfest to level X anyway.
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ImmaTakeYour
 
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Post » Thu May 26, 2011 11:34 pm

And that "so far" is pretty damn far. Most MMOs boil down to a grindfest to level X anyway.

Well ya can't exactly get the official Oblivion voice actors to play a part in any fan mods. In Morrowind you can add dialog and quests, but any new graphics always end up looking odd or out of place (at least to me).

Note: I do not play any MMOs at all, I just don't see what is so bad about paying $15 for hours of entertainment. It probably costs that much to see a 2 hour movie at the theatre (not sure). Plus if you get bored of an MMO, all you have to do is cancel the subscription, it's not like it is a lifetime payment plan.
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matt white
 
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Post » Fri May 27, 2011 9:00 am

Well what do MMOs do different than standard games that warrant the pay-per-month plan? Not "endless hours of entertainment", because that's different for everyone. I mean something new or innovative not done in any other game that makes you say "Yes, that's worth $50-100, plus $15 each month afterwards".
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David Chambers
 
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Post » Fri May 27, 2011 5:05 am

I'm not against paying one large fee for an MMO, I just hate the drip drip drip charge on a credit card. Charge me $300 for a good MMO once and I'll pay it.


What would it take for $500 or $1000. Or could there never be anything out there for that amount?
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carrie roche
 
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Post » Fri May 27, 2011 6:49 am

Well what do MMOs do different than standard games that warrant the pay-per-month plan? Not "endless hours of entertainment", because that's different for everyone. I mean something new or innovative not done in any other game that makes you say "Yes, that's worth $50-100, plus $15 each month afterwards".

Then try the trial or play for one month and cancel? It's not "endless hours of entertainment" for everyone, that is why they have free trials. But it IS "endless hours of entertainment" for some people, and if you like the game then the monthly fee is totally worth it.

It's not $50-100 to start either; using WoW as an example it costs $20 for the actual game, which comes with one month free, that is $5 for the actual game discs.. Only an idiot would buy all the expansions before level 55-60+, or buy them all without trying the game first.
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Claire
 
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Post » Fri May 27, 2011 6:03 am

Erm, http://www.gamesas.com/bgsforums/index.php?showforum=12

Also, yeah, those events, patches, content, blahs, bullcraps, fishbones and whatnot are really worth those 900$, yeah...

Plus, it's not like there were no patches and official mods for Morrowind, I mean, what's your point?

900$? What the hell are you talking about?

The point is simple. I personally think WoW is worth paying for, I don't expect to get content for free. It's nice when I do get some for free, but I don't expect it.
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Alyesha Neufeld
 
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Post » Fri May 27, 2011 3:18 am

900$? What the hell are you talking about?

Re-iteration for the win:
The problem with your view is that you're not looking at how much money you spend on a game all together, you're only looking at how much money you spend at a single given moment. You're saying "15 bucks - that's not a lot!", while in actuality 15$ per month is a lot if you're planning on playing the game in question for a while longer. For example, I bought Morrowind for... I can't recall, but it was at least a normal game price for a change, and have happily played it for the last 8 years. Of course, I haven't played it every single day, but since we're counting months, on most months I've played it for at least a week (although not 24/7), so my estimation is that the months in which I have played Morrowind amount to approx. 5 years, which is 60 months. If I were to play World of Warcraft like that, for those 60 months I would've had to pay 900 [censored]in' dollars!!! And enough with the [censored], no matter how much you "love" a game, you simply wouldn't pay that much for a single game, especially not given the amount of content and game-play in a MMO like WoW.

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Valerie Marie
 
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Post » Fri May 27, 2011 5:37 am

900$? What the hell are you talking about?

The point is simple. I personally think WoW is worth paying for, I don't expect to get content for free. It's nice when I do get some for free, but I don't expect it.

WoW gives MMO games such a bad name.
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Sammykins
 
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Post » Fri May 27, 2011 9:11 am

Dang, WoW gets even more hate on these forums than Twilight and the Star Wars Prequel Trilogy. Possibly even more than those two combined.
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Chris BEvan
 
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Post » Thu May 26, 2011 10:10 pm

I've noticed that a lot of people are against paying for MMOs, why? I really don't understand this mind set, do they just like getting something for nothing. How do they think these companies can run an MMO - on fresh air. I know there are free ones out there but they're all cartoony and from what I've heard they try to get money out of players in other ways or are just free to start with, to get people hooked.

I have come to a conclusion though, most of the complainers are kids, they just don't have enough pocket money to go around.



The reason is to get ahead in the game, but it is truly not worth it, IMO. You have nothing to show for it once the server breaks..
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Darrell Fawcett
 
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Post » Thu May 26, 2011 11:16 pm

The only place WoW gets more hate is the WoW forums.

Yes, WoW and other MMo's have an annoying fee attached every month, but hey it's the players choice. I'm sure there are many counterarguments, rants, or figures and statistics that one could whip up, but honestly, if someone loves to play a game, they are entitled to buy it. Of course, a company like Blizzard is entitled to charge whatever fee's it wants because it has made the product in question. If you feel cheated, then drop the service. You know, its like going to get a massage every month. Why? You can make yourself feel better different ways, especially if you have a spouse... Anyways, just my hopefully neutral 2 cents.
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stevie trent
 
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Post » Fri May 27, 2011 6:38 am

there are a few reasons why I prefer not to pay for MMO's, but the main reason's are that I have an old piece of junk for a computer, and would rather spend 60$ on a 360 game than try to make this computer faster THEN pay 40+ bucks to play a game that I might only like for a few months anyways.

The other reason is I just havent yet played an MMO that has held my interest for longer than a few hours.
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Angelina Mayo
 
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Post » Thu May 26, 2011 11:55 pm

$900 across 5 years is well worth it if you play for 75 hours a month. Which is what I typically spend on any given MMO I'm playing at the moment. That's 4500 hours across 5 years. You'd need 15 games with 300 hours of content to match the price/hour ratio there. Good luck with that. That argument, of course, ignores that most people play in spurts. I'll do three months in LOTRO, three months in EVE, and three months in WAR. Then maybe three months without any MMO. Or any division therein.

If you enjoy multiplayer content, then it absolutely makes sense to pay $15 a month. I can run the same dungeon a hundred times because no two groups are exactly alike (at least PUGs). Its about working within a group to accomplish a goal. The goal itself is only partially important. I get that other people are different and don't get as much out of multiplayer games. That's A-Okay. For those people the $15 a month doesn't work. For people like me, it's a great deal.

Edit - Its why GameFly or Netflix makes sense too. I don't usually spend 300 hours on a game, so buying a game for $60 isn't a great idea. Paying $15 works out to a better cost per hour ratio, even though I don't end up owning the game.
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lauraa
 
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Post » Fri May 27, 2011 3:32 am

The reason is to get ahead in the game, but it is truly not worth it, IMO. You have nothing to show for it once the server breaks..


I don't know about you, but I play all games for fun, not to have something to show for it afterwards.
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Albert Wesker
 
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Post » Fri May 27, 2011 9:55 am

I have come to a conclusion though, most of the complainers are kids, they just don't have enough pocket money to go around.

I was under the impression that most of the ones that pay the monthly fee don't care because they're putting it on mommys credit card anyway.
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Etta Hargrave
 
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Post » Thu May 26, 2011 10:15 pm

I've noticed that a lot of people are against paying for MMOs, why? I really don't understand this mind set, do they just like getting something for nothing. How do they think these companies can run an MMO - on fresh air. I know there are free ones out there but they're all cartoony and from what I've heard they try to get money out of players in other ways or are just free to start with, to get people hooked.

I have come to a conclusion though, most of the complainers are kids, they just don't have enough pocket money to go around.

I have enough monthly bills without another that I must either pay or lose my character. Screw that.

I'm not against paying one large fee for an MMO, I just hate the drip drip drip charge on a credit card. Charge me $300 for a good MMO once and I'll pay it.


And this.
Eh... would you really want to pay $300 for an MMO you may not like? That's a huge risk.

I don't play MMOs (mostly), and one of the many contributing factors to that is the monthly fee. I would be more willing to pay $20 a year, but I hate paying $15+ a month.

I would not mind a one time charge to play a MMO for an unlimited time. And it would be nice if they offered a 48 hour free trial before I bought it. If it is a good game that would be a great selling ploy. But why would I want to pay a fee every single month to play a game when I derive many, many hours of enjoyment from single player games like TES or Fallout 3 without having to pay a bill every month. I must have played MW for two or three years straight without becoming bored. And with a single player game I can play off line so if my internet connection fails or is not working well I can still play it. If I get laid off and can't meet my IS bill...I can still play it. Because it is mine and therefore 10 years from now when nobody has ever even heard of it...I can pull it out and show them or play it.

Yeah, there is nothing wrong with them I guess, I just don't want to have another "must pay" bill to add to my already long list of bills. And after I invest a lot of time into a character...seeing it just be dust in the cyberspace because I didn't have that $20 one month would make me crazy mad.

edit: And I forgot to mention all those little tards acting like 11 year old punks with their leet and name calling going on.
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Alessandra Botham
 
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Post » Fri May 27, 2011 4:34 am

Because, like I said, I want to own something. Downloading the game for free, or paying to download, means I don't own anything physical. Think about it, after I stop paying the monthly fee, I don't even have a useless disc lying around, just a bunch of useless information stored on my hard drive.



Again, it's not the same thing. When I pay for TV, I don't expect to own the channels and shows I watch. When I rent a game, I don't expect to own that game. When I lease a car, I don't expect to own that car. But when I buy 99% of the games out there, I DO own them. With most videogames, I expect to own the videogame, and indeed, I do own it. The copy of Fallout 3 in my disc tray? Yeah, I own that. All of my Xbox games? Yeah, I own them. As long as I have the machine to play them, I can play them forever and ever. But with monthy fee MMOs, while I expect to own the videogame like I do with most, I do not. I don't own it. I pay and pay and pay, but I don't own it. It's not right, and it's why I don't play them.



I hate to burst your bubble but when you buy any software (including games) you only buy the right to use it (License). The Developer\ Publisher still own the software and can revoke your right to use it at any time if you break any of the clauses in the Licenseing Agreement, which you must agree to before use of any software (including games).


OT: I don't pay monthly fees to play any game.
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Sheila Reyes
 
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Post » Fri May 27, 2011 8:05 am

I have enough monthly bills without another that I must either pay or lose my character. Screw that.

It's not like your characters die if you cancel a sub to take a break....
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maya papps
 
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Post » Fri May 27, 2011 6:36 am

I hate to burst your bubble but when you buy any software (including games) you only buy the right to use it (License). The Developer\ Publisher still own the software and can revoke your right to use it at any time if you break any of the clauses in the Licenseing Agreement which you must agree to to use any software including games.


OT: I don't pay monthly fees to play any game.


You aren't bursting my bubble, buddy. I own a normal game far more than a pay-to-play MMO, even if I'm just buying the license. And besides, unlike pay-to-play MMOs, if my right to play the game is somehow revoked, I can disconnect my computer from the internet and play all I damn well please. So please, if your argument consists only of semantics, don't argue at all.
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Mrs. Patton
 
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Post » Fri May 27, 2011 12:14 pm

It's not like your characters die if you cancel a sub to take a break....

They don't reside on my pc to take a look at when I want though.
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Flesh Tunnel
 
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