» Tue Nov 20, 2012 12:02 am
Depending on how you wanted to approach it,
For example if you wanted the perks to be on the perk tree, create your 2 perks (Perk1 and Perk2). On Perk1, you could create a perk entry for your negative effect that has a condition (double left click perk entry to add a condition). This has to be on the specific perk entry and not on the Perk
The condition would be on the perk owner tab with the following condition:
Target - Player
Function Name - HasPerk
Function Info - Perk2
Comp - ==
Value - 0
With that condition in place, the negative effect would apply until you had Perk2