This is one of the things I think bethesda failed at, play how you want to play. They would say you've been play two hand and don't like go one hand, and you can't when you've invested perk points into two handed already. Same for the amount of perk points just not enough to make the type of character I like to play. Should have given the option of 1 or 2 perk points per lvl when starting a character. On the main topic, lots of dumb perks in this game your forced to take if you want the next one.
I maxed out my two-handed skill tree, found that it was useless, and proceeded to max out one-handed and block levels. I maxed out the perk tree for my one-handed, and I'm doing the same for Block.
Similarly, heavy armor was becoming too good, and to challenge myself I started levelling Light Armor as well. I'm steadily advancing through the perk tree as well.
tl;dr I don't think your point is really valid. If anything it's a blessing to be able to play how I want to play - some days I get bored of being a thief and run around as a greatsword-wielding knight, and it's far more streamlined and fun than starting a whole new character.