I was thinking something specific was triggering it, but paying attention to it, it appears random.
Saving and reloading will get rid of it for a bit, but it always comes back. Honestly, it sometimes is going for a few minutes before I even notice it, but as soon as I do, I'm compelled to save and reload, so that's getting a bit old.
I'm using about 60 mods at the moment, here's the list:
Spoiler
00 Skyrim.esm01 Update.esm02 Imp's More Complex Needs.esm [Version 0.1]03 Populated Cities NPCListMaster.esm04 DeadlyDragons.esm05 Extended Colors.esm06 HighResTexturePackFix.esp07 RealisticWaterTextures.esp08 Realistic Lighting - Full.esp09 DenseGrass.esp0A Dwemer Certified.esp [Version 1.0]0B fixed followers.esp0C IMCN - Overrides.esp0D Lost Art of the Blacksmith.esp0E lt_better_horses.esp0F More Craftables.esp10 Populus.esp11 Portable Campsite.esp12 Real Wildlife Skyrim 0.1.esp13 ValsCraftingMeltdownAlpha.esp14 dwemerrifle.esp15 JSwords.esp16 PISE.esp17 WeaponsOf3E PISE Plugin.esp18 WiS IV.esp19 WiS IV - Perks for NPC.esp1A DeadlyDragonsNormal.esp1B DeadlyDragonsCraft.esp1C DeadlyDragonsCreature.esp1D DeadlyDragonsEF.esp1E DeadlyDragonsPISE.esp1F Hypothermia.esp20 No Helmets Required.esp21 torches for realistic lighting.esp22 WieldableLantern.esp23 WiS IV - Double ArrowDamage.esp24 Populated Cities v027.esp25 Live Another Life.esp [Version 1.0]26 Jump200.esp27 markrecall.esp28 MidasSkyrim.esp29 WiS IV - AI & Spells for NPC - No Knockdown.esp2A WiS IV - Realistic Combat.esp2B HeavyArmorPerks v1.1.esp2C followerwander2.esp2D Extended Colors - Selection.esp2E WiS IV - Races.esp2F WiS IV blood coins slow.esp30 Bashed Patch, 0.esp31 sword.esp32 Riverwood Smelter.esp33 Balanced_Destruction_No_Armor_Penalties.esp34 Balanced_Alteraton_No_Armor_Penalties.esp35 ConanSwords.esp36 Over the walls and through the windows (Whiterun).esp37 Nchuzzrezar.esp38 followers keep up.esp39 xalaban_companion.esp3A followerlevelmod.esp
I'm currently not having any other issues with sound or anything else, just this.
I installed the Sounds of Nature: Water mod hoping it would FIX the issue, since I was getting it with vanilla water sounds, but that didn't solve it.
Anyone else getting this and know of a fix, or possibly how to fix it myself in the CK?
