Pet companion Mod

Post » Wed Jun 20, 2012 1:59 am

Hi guys and gals,

How do I go about Pet companion mod.

Should I go along with the global variable and the AI packages method as per in Oblivion or is there another way to achieve the pet mod?

here what I am planing to do:
1) create 1 Global Variable: eg SaberCat_Follow
2) create 2 AI PAckage (wander & Follow)
And then setting the AI package accordinglly?

What do you guys say?
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Reanan-Marie Olsen
 
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Post » Wed Jun 20, 2012 3:06 am

There is already a pet functionality. You could use it as a template, adding or removing parts as you fit.
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Marcus Jordan
 
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Post » Wed Jun 20, 2012 3:05 am

There is already a pet functionality. You could use it as a template, adding or removing parts as you fit.
thanks.
Where is this pet functionality in the CS. Is it a package? or a script? or both. Do you have any precision?
Thanks for your help
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Nuno Castro
 
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