PlaceAtMe Bloated Savegames

Post » Sat May 28, 2011 6:15 pm

I've created quite a few scripts that use placeatmes for explosions and am going to create one for an actor, when should I use markfordelete and disabling to clean up the game world and prevent save game bloat? Do explosions create bloat? Thanks.
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Lloyd Muldowney
 
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Post » Sat May 28, 2011 10:30 am

Explosions have no long term effect. You should be careful of using placeatme for objects which live for a long time, like items or NPCs.
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Philip Rua
 
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