the crafting? a pitifully short list of items can be crafted, with no real variations within its own design...
the melee? once again we get the slashfest that is TES FPS (first person smashing). There are once again steps in the right direction, the shield moves add something nice. however...no ability to dodge/roll? really? hit detection is still woeful as well. against anything more then 2 enemies its just a confusing mess of flailing limbs. so many games have good combat...why does TES still fall behind?
the archery? there are plenty of shoting mechanics to rip from and yet they stick with such a barebones approach.
stealth? well from a immersive PoV its laughable, makes 0 sense.
magic? the dualcasting is cool at first until you realize its more gimmick then anything, so few combinations to be used, so few interesting things to discover.
dialogue/quests? wasnt aware that no matter what i choose to play as my char is a 12 yearold manchild with no free floating thoughts or opinions of his own. made evident by hte lack of dialogue options and the more often then not only one dialogue option to select...why do i haev to click on it if there is only one?
skyrim is a promising game, i can only hope that the modders can do miracles to make the mechanics of this game truly be something to talk about. right now its a pretty exploration game with incredibly dated and shoddy mechanics alla round.
i also blame the perk system, so much potential wasted! oh look the sneak tree i can put points to make my sneaking beter...herp derp fun

