Player naming a tombstone

Post » Tue Jun 19, 2012 11:27 am

So basically i got this script up and running :

Scriptname BloodyRibcageScript extends ObjectReferenceContainer Property DorakGraveStone AutoMiscObject Property Shovel03 AutoEvent OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)		If akOldContainer == Game.GetPlayer()				Debug.MessageBox("You start digging...")				akNewContainer.PlaceAtMe(DorakGraveStone)				akNewContainer.PlaceAtMe(Shovel03)				Game.FadeOutGame(false, true, 3.0, 3.0)				akNewContainer.Disable()		EndIfEndEvent

It makes a tombstone appearing at the place of the container ( dead body ) if the player give a shovel to the container ( dead body ). Works fine.

But now i want to release this mod to the public, but i want to let the people naming this new tombstone. Like " My Last Victim Tombstone " something like that, would be great for roleplaying.

But i have no idea where to begin with this, help will be appreciated. Thanks.
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Mélida Brunet
 
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