This would be perfect for my mod
- Hypno
ObjectReference PlayerClone = SomeReference.PlaceAtMe(PlayerRef)PlayerClone.EnableAI(False)PlayerClone.MoveTo(SomeXMarkerHeading)
ObjectReference PlayerClone = SomeReference.PlaceAtMe(PlayerRef)PlayerClone.EnableAI(False)PlayerClone.MoveTo(SomeXMarkerHeading)
Game.GetPlayer().EquipItem(Game.GetPlayer().GetBaseObject())..will put a clone of you in your inventory.
Game.GetPlayer().EquipItem(Game.GetPlayer().GetBaseObject())..will put a clone of you in your inventory.