Playerteammate: This condition tends to be whimsical on Leve

Post » Tue Jun 19, 2012 2:25 pm

I've added a perk which activates a creature (reanimated levelled npc (bandit)), which my character has killed.

After reanimation it seems to be set as teammate, but as soon as I activate the option from the perk it turns to "non-teammate"! :(

The activation has a spell attached, but I kept anything to minimum...no magnitude...no duration...painless...and I've checked it to be non-hostile...but still the creature leaves teammate status!

Anyone has any hint about that? :(

Jashkar
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Cheryl Rice
 
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