Would probably be something like this: http://skyrimcalculator.com/#80033
give or take a few perks, and maybe some other alterations, like the 5/5 haggling, just threw that in there to get an idea of the level if i do go that way.
Would probably be rough in the beginning and I probably would have to bump the difficulty down to expert, but it is a roleplaying build, so the challenge comes second, but i don't want things being too easy.
The idea is that the character is just a simple alchemist, traversing the land for ingredients rather than adventure, wearing nothing but his robes, thats where alteration comes in for those enemies he cannot just pacify, while weilding nothing more than a bow and dagger, and possibly a shield, he can barely use for those confrontations and relying only one his deadly poisons and powerful potions to keep him alive, he travels from city to city trying to sell his wares.
He would be pretty heavy on stamina, with magicka and health coming later, to carry all his potions and ingredients.
What do you think? any recommendations or suggestions? will probably start it up tomorrow considering i have been up all night.

might try making a breton like this but it will most likely be hard. I suggest taking health and magicka and occasionally putting some stuff into stamina.